Anthony Tang


A Design Framework for Awareness Cues in Distributed Multiplayer Games
Wuertz, J., Alharthi, S., Hamilton, W., Bateman, S., Gutwin, C., Tang, A., Toups, Z., Hammer, J. (2018), Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI 2018), Montreal QC, Canada. 14. <doi:10.1145/3173574.3173817>
KinectArms: a Toolkit for Capturing and Displaying Arm Embodiments in Distributed Tabletop Groupware
Genest, A., Gutwin, C., Tang, A., Kalyn, M., Ivkovic, Z. (2013), CSCW 2013, To appear.
Why Expressiveness Matters in Command & Control Visualizations
Genest, A., Bateman, S., Tang, A., Scott, S., Gutwin, C. (2012), ACM CSCW Workshop on Crisis Informatics, Workshop organized by Volkmar Pipek, Jonas Landgren, and Leysia Palen..
Verbal Coordination in First Person Shooter Games
Tang, A., Massey, J., Wong, N., Reilly, D., Edwards, K. (2012), The 2012 ACM Conference on Computer Supported Cooperative Work, Seattle, Washington, USA. 579-582. <doi:10.1145/2145204.2145292>
Enhancing Expressiveness in Reference Space
Tang, A., Genest, A., Shoemaker, G., Gutwin, C., Fels, S., Booth, K. (2010), ACM CSCW Workshop on New Frontiers in Telepresence, Workshop Paper.
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