Mark Hancock


The Effects of Changing Projection Geometry on Perception of 3D Objects on and Around Tabletops
Nacenta, M., Hancock, M., Gutwin, C. (2015), ACM Transactions on Computer-Human Interaction, vol. 23 no. 2, 1-54. <doi:10.1145/2845081>
Overcoming Interaction Barriers in Large Public Displays Using Personal Devices
Cheung, V., Watson, D., Vermeulen, J., Hancock, M., Scott, S. (2014), ITS'14, Dresden, Germany. 375-380. <doi:10.1145/2669485.2669549>
Designing a Gameful System to Support the Collection, Curation, Exploration, and Sharing of Sports Memorabilia
Watson, D., Valtchanov, D., Hancock, M., Mandryk, R. (2014), CHIPlay'14, 451-452. <doi:10.1145/2658537.2661322>
Gamifying Behaviour that Leads to Learning
Watson, D., Hancock, M., Mandryk, R. (2013), Gamification '13, 87-90.
Deconstructing the Touch Experience
Watson, D., Hancock, M., Mandryk, R., Birk, M. (2013), Interactive Tabletops and Surfaces (ITS), St. Andrews, Scotland. 199-208. <doi:10.1145/2512349.2512819>
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