Brett Taylor University of Saskatchewan

Brett is a Master's student under the supervision of Dr. Regan Mandryk. He completed his B.Sc. in Computer Science at UBC in 2006. Before joining the Interaction Lab, Brett worked as a Software Engineer in Vancouver for 4 years. Brett will be graduating in the summer of 2012.


Games as Neurofeedback Training for Children with FASD
Mandryk, R., Dielschneider, S., Kalyn, M., Bertram, C., Gaetz, M., Doucette, A., Taylor, B., Pritchard Orr, A., Keiver, K. (2013), Interaction Design for Children, New York City, USA. 165-172. <doi:10.1145/2485760.2485762>
Posture Training With Real-time Visual Feedback
Taylor, B., Birk, M., Mandryk, R., Ivkovic, Z. (2013), CHI 2013 Interactivity, Paris, France. 3135-3138. <doi:10.1145/2468356.2479629>
The Design and Evaluation of an Ambient Biofeedback System
Taylor, B. (2012) M.Sc. Thesis, University of Saskatchewan.
A Method to Turn Any Off-The-Shelf Game Into a Biofeedback Game
Kalyn, M., Doucette, A., Taylor, B., Mandryk, R. (2012), GRAND 2012, Montreal.
Turning Off-The-Shelf Games into Biofeedback Games
Mandryk, R., Kalyn, M., Dang, Y., Doucette, A., Taylor, B., Dielschneider, S. (2012), ASSETS - DEMO, To appear.
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LaVizKit: A visualization toolkit
Visualizations are an effective and visually pleasing way of conveying information to a computer user, but can be difficult for people without skills in design or programming to create.
Affective Computing
Evaluation of a user's emotional experience with technology is not well understood, especially when the primary goal of a technology is to entertain (e.g., computer game) or to invoke an emotional experience (e.g., animated film).