Zenja Ivkovic University of Saskatchewan


Quantifying and Mitigating the Negative Effects of Local Latencies on Aiming in 3D Shooter Games
Ivkovic, Z., Stavness, I., Gutwin, C., Sutcliffe, S. (2015), CHI'15: Proceedings of the 2015 CHI international conference on Human factors in computing systems, no. 33, 135-144. <doi:10.1145/2702123.2702432>
Posture Training With Real-time Visual Feedback
Taylor, B., Birk, M., Mandryk, R., Ivkovic, Z. (2013), CHI 2013 Interactivity, Paris, France. 3135-3138. <doi:10.1145/2468356.2479629>
Improving Digital Handoff Using the Space Above the Table
Sutcliffe, S., Ivkovic, Z., Flatla, D., Pavlovych, A., Stavness, I., Gutwin, C. (2013), CHI 2013: Proceedings of the 31st international conference on Human factors in computing systems, Paris, France. 735-744. <doi:10.1145/2470654.2470758>
KinectArms: a Toolkit for Capturing and Displaying Arm Embodiments in Distributed Tabletop Groupware
Genest, A., Gutwin, C., Tang, A., Kalyn, M., Ivkovic, Z. (2013), CSCW 2013, To appear.


Gestures are a ubiquitous part of human communication over tables, but when tables are distributed, gestures become difficult to capture and represent.
Forward Error Correction for Groupware
Real-time distributed groupware sends several kinds of messages with varying quality-of-service requirements.