Jason is a Ph.D student working under Dr. Regan Mandryk in the field of Human Computer Interaction. He is primarily interested in studying narrative patterns and artificial intelligence in video games. Specifically, he is looking at applying artificial intelligence techniques to design and model the emotional states and personalities of conversational agents in games.
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Press Pause when you Play: Comparing Spaced Practice Intervals for Skill Development in Games
Johanson, C., Gutwin, C., Bowey, J., Mandryk, R. (2019), CHI PLAY '19, Barcelona, Spain. <doi:10.1145/3311350.3347195>