Colby Johanson University of Saskatchewan

Colby Johanson is a Ph.D. student at the University of Saskatchewan working under the supervision of Dr. Regan Mandryk and Dr. Carl Gutwin. His research interests include in-game skill development and mastery and crowdsourcing games user research. He completed his M.Sc. in Computer Science at the U of S in 2016. and his B.Sc. at the University of the Fraser Valley.

Publications

Designing for Friendship: Modeling Properties of Play, In-Game Social Capital, and Psychological Well-being
Depping, A., Johanson, C., Mandryk, R. (2018), Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, Melbourne, VIC, Australia. 87-100. <doi:10.1145/3242671.3242702>
The Effects of Navigation Assistance on Spatial Learning and Performance in a 3D Game
Johanson, C., Gutwin, C., Mandryk, R. (2017), Proceedings of the 2017 Annual Symposium on Computer-Human Interaction in Play, Amsterdam, Netherlands. 341-353. <doi:10.1145/3116595.3116602>
Trust Me: Social Games are Better than Social Icebreakers at Building Trust
Depping, A., Mandryk, R., Johanson, C., Bowey, J., Thomson, S. (2016), CHI PLAY '16: Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Austin TX, USA. 116--129. <doi:10.1145/2967934.2968097>
Scaffolding Novices to Leverage Auditory Awareness Cues in First-Person Shooters
Johanson, C. (2016) M.Sc. Thesis, University of Saskatchewan, Saskatoon, Saskatchewan.
Scaffolding Player Location Awareness through Audio Cues in First-Person Shooters
Johanson, C., Mandryk, R. (2016), In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'2016), San Jose, CA, USA. 3450-3461. <doi:10.1145/2858036.2858172>