Ioanna Iacovides

Publications

Designing for Emotional Complexity in Games: The Interplay of Positive and Negative Affect
Mekler, E., Rank, S., Steinemann, S., Birk, M., Iacovides, I. (2016), Workshop at the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), Austin, TX, USA.
The False Dichotomy between Positive and Negative Affect in Game Play
Birk, M., Iacovides, I., Johnson, D., Mandryk, R. (2015), Workshop at the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), London, UK.