T.C. Nicholas Graham


DiscoTech: A Plug-In Toolkit to Improve Handling of Disconnection and Reconnection in Real-Time Groupware
Roy, B., Graham, T., Gutwin, C. (2012), The 2012 ACM Conference on Computer Supported Cooperative Work, Seattle, Washington, USA.
Hearing is Believing: Evaluating Ambient Audio for Location-Based Games
Kurczak, J., Graham, T., Joly, C., Mandryk, R. (2011), International Conference on Computer Entertainment Technology (ACE 2011), Lisbon, Portugal. Article 32, 8 pages. Best Paper Award (Silver Award).
Gone But Not Forgotten: Designing for Disconnection in Synchronous Groupware
Gutwin, C., Graham, T., Wolfe, C., Wong, N., de Alwis, B. (2010), Proceedings of the ACM Conference on Computer-Supported Cooperative Work (CSCW 2010), 179-188. <doi:10.1145/1718918.1718951>
Beyond the LAN: Techniques from Network Games for Improving Groupware Performance
Dyck, J., Gutwin, C., Graham, T., Pinelle, D. (2007), Proceedings of the ACM Conference on Organizational Computing and Groupware Technologies, 291-300. <doi:10.1145/1316624.1316669>


Disconnection Handling in Real-time Groupware
Real-time Groupware A real-time or synchronous groupware is a software application that allows communication and collaboration among geographically-distributed work group members in order to perform some common tasks.