Max Birk University of Saskatchewan

<< Back to Profile

2016

Crowdsourcing Player Experience Evaluation
Birk, M., Mandryk, R. (2016), GDC Games User Research Summit 2016, San Francisco, CA, USA.

Designing for Emotional Complexity in Games: The Interplay of Positive and Negative Affect
Mekler, E., Rank, S., Steinemann, S., Birk, M., Iacovides, I. (2016), Workshop at the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), Austin, TX, USA.

Extracting Heart Rate from Videos of Online Participants
Muender, T., Miller, M., Birk, M., Mandryk, R. (2016), In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'2016), San Jose, CA, USA. 4562-4567.

Fostering Intrinsic Motivation through Avatar Identification in Digital Games
Birk, M., Atkins, C., Bowey, J., Mandryk, R. (2016), In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'2016), San Jose, CA, USA. 2982-2995.

How to present game difficulty choices? Exploring the impact on player experience
Smeddinck, J., Mandryk, R., Birk, M., Gerling, K., Barsilowski, D., Malaka, R. (2016), n Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'2016), San Jose, CA, USA. 5595-5607.

Technical Solutions to Crowdsource Playtesting Online
Birk, M. (2016), Games Developer Conference Europe 2016, Cologne, Germany. http://www.gdcvault.com/play/1023787/Technical-Solutions-to-Crowdsource-Playtesting.

The Benefits of Digital Games for the Assessment and Treatment of Mental Health
Birk, M., Mandryk, R. (2016), CHI 2016 Computing and Mental Health Workshop, San Jose, USA.

The Effects of Social Exclusion on Play Experience and Hostile Cognitions in Digital Games.
Birk, M., Buttlar, B., Bowey, J., Poeller, S., Thomson, S., Baumann, N., Mandryk, R. (2016), In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'2016), San Jose, CA, USA. 3007-3019.

The Motivational Push of Games: The Interplay of Intrinsic Motivation and External Rewards in Games for Training
Birk, M., Mandryk, R., Atkins, C. (2016), The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY).

2015

A Metric for Automatically Flagging Problem Levels in Games from Prototype Walkthrough Data
Birk, M., Luerig, C., Mandryk, R. (2015), Academic MindTrek'15, Tampere, Finland. To appear.

Designing wheelchair-based movement games
Gerling, K., Mandryk, R., Miller, M., Kalyn, M., Birk, M., Smeddinck, J. (2015), ACM Transactions on Accessible Computing (TACCESS), vol. 6 no. 2, 6. <doi:10.1145/2724729>

How Person-Centric Traits Moderate the Influence of Needs Satisfaction on Player Engagement with Games
Birk, M., Mandryk, R. (2015), CHI'15 Workshop "Crossing Domains: Diverse Perspectives on Players".

How Self-Esteem Shapes our Interactions with Play Technologies
Birk, M., Mandryk, R., Miller, M., Gerling, K. (2015), The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), London, UK. 35-45. Honourable Mentions (top 5%).

Manipulating Leaderboards to Induce Player Experience
Bowey, J., Birk, M., Mandryk, R. (2015), The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), London, UK. 115-120. Best Paper (top 1%).

Modeling Motivation in a Social Network Game using Player-Centric Traits and Personality Traits
Birk, M., Toker, D., Mandryk, R., Conati, C. (2015), User Modeling and User-Adapted Interaction (UMAP 2015), Dublin, Ireland. 18-30.

The Effects of Adding Premise and Backstory to Psychological Tasks
Birk, M., Mandryk, R., Bowey, J., Buttlar, B. (2015), CHI'15 Workshop "Researching Gamification: Strategies, Opportunities, Challenges, Ethics".

The False Dichotomy between Positive and Negative Affect in Game Play
Birk, M., Iacovides, I., Johnson, D., Mandryk, R. (2015), Workshop at the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), London, UK.

2014

Combining explicit and implicit measures to study the effects of persuasive games
Gerling, K., Birk, M., Mandryk, R. (2014), CHI'14 Workshop “Games User Research on Mixed Methods and Reporting Results”, Toronto, CA.

Effects of Balancing for Physical Abilities on Player Performance, Experience and Self-Esteem in Exergames
Gerling, K., Miller, M., Mandryk, R., Birk, M., Smeddinck, J. (2014), CHI'14: Proceedings of the 2014 CHI Conference on Human Factors in Computing Systems, 2201-2210. <doi:10.1145/2556288.2556963>

How Players Value their Characters in World of Warcraft
Livingston, I., Gutwin, C., Mandryk, R., Birk, M. (2014), CSCW '14 Proceedings of the 2014 conference on Computer supported cooperative work, Baltimore. 1333-1343. <doi:10.1145/2531602.2531661>

How Players Value their Characters in World of Warcraft
Livingston, I., Gutwin, C., Mandryk, R., Birk, M. (2014), Proceedings of the ACM Conference on Computer Supported Cooperative Work (CSCW 2014), ISBN 978-1-4503-2540-0. 1333-1343. <doi:10.1145/2531602.2531661>

Predicting Player Type in Social Network Games
Toker, D., Steichen, B., Birk, M. (2014), User Modeling and User-Adapted Interaction (UMAP 2014), Aalburg, Denmark. 11., Poster.

The Effects of Embodied Persuasive Games on Player Attitudes Toward People Using Wheelchairs
Gerling, K., Mandryk, R., Birk, M., Miller, M., Orji, R. (2014), CHI'14: Proceedings of the 2014 CHI Conference on Human Factors in Computing Systems, 3413-3422. <doi:10.1145/2556288.2556962>

2013

Control Your Game-Self: Effects of Controller Type on Enjoyment, Motivation, and Personality in Game
Birk, M., Mandryk, R. (2013), CHI '13: Proceedings of the 31st international conference on Human factors in computing systems, Paris, France. 685-694..

Deconstructing the Touch Experience
Watson, D., Hancock, M., Mandryk, R., Birk, M. (2013), Interactive Tabletops and Surfaces (ITS), St. Andrews, Scotland. 199-208. <doi:10.1145/2512349.2512819>

Posture Training With Real-time Visual Feedback
Taylor, B., Birk, M., Mandryk, R., Ivkovic, Z. (2013), CHI 2013 Interactivity, Paris, France. 3135-3138. <doi:10.1145/2468356.2479629>

The Effects of Graphical Fidelity on Player Experience
Gerling, K., Birk, M., Mandryk, R., Doucette, A. (2013), Academic MindTrek 2013, Tampere, Finland. 229-236.