Ian Stavness University of Saskatchewan

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2019

FTVR in VR: Evaluation of 3D Perception With a Simulated Volumetric Fish-Tank Virtual Reality Display
Fafard, D., Stavness, I., Dechant, M., Mandryk, R., Zhou, Q., Fels, S. (2019), Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI. Glasgow. <doi:10.1145/3290605.3300763>

Improving Early Navigation in Time-Lapse Video with Spread-Frame Loading
Gutwin, C., van der Kamp, M., Uddin, M., Stanley, K., Stavness, I., Vail, S. (2019), Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI 2019), Glasgow, Scotland UK. 12 pages. <doi:10.1145/3290605.3300785>

2018

Empirical Evaluation of Hybrid Gaze-Controller Selection Techniques in a Gaming Context
Dechant, M., Stavness, I., Mairena, A., Mandryk, R. (2018), Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), 73-85. <doi:10.1145/3242671.3242699>

2015

Quantifying and Mitigating the Negative Effects of Local Latencies on Aiming in 3D Shooter Games
Ivkovic, Z., Stavness, I., Gutwin, C., Sutcliffe, S. (2015), CHI'15: Proceedings of the 2015 CHI international conference on Human factors in computing systems, no. 33, 135-144. <doi:10.1145/2702123.2702432>

2014

Improving Player Balancing in Racing Games
Cechanowicz, J., Gutwin, C., Bateman, S., Mandryk, R., Stavness, I. (2014), CHI PLAY 2014, Toronto, Canada. 47-56. <doi:http://dx.doi.org/10.1145/2658537.2658701>

2013

Improving Digital Handoff Using the Space Above the Table
Sutcliffe, S., Ivkovic, Z., Flatla, D., Pavlovych, A., Stavness, I., Gutwin, C. (2013), CHI 2013: Proceedings of the 31st international conference on Human factors in computing systems, Paris, France. 735-744. <doi:10.1145/2470654.2470758>