Jared Cechanowicz

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2014

Gamification of Survey Research: Empirical Results from Gamifying a Conjoint Experiment.
Brownell, B., Cechanowicz, J., Gutwin, C. (2014), Gamification in Education and Business, Chapter 29. 569-591. <doi:10.1007/978-3-319-10208-5_29>

Improving Player Balancing in Racing Games
Cechanowicz, J., Gutwin, C., Bateman, S., Mandryk, R., Stavness, I. (2014), CHI PLAY 2014, Toronto, Canada. 47-56. <doi:http://dx.doi.org/10.1145/2658537.2658701>

The Usability of CommandMaps in Realistic Tasks
Scarr, J., Cockburn, A., Gutwin, C., Bunt, A., Cechanowicz, J. (2014), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2014), ISBN 978-1-4503-2473-1. <doi:10.1145/2556288.2556976>

2013

Effects of Gamification on Participation and Data Quality in a Real-World Market Research Domain
Cechanowicz, J., Gutwin, C., Brownell, B., Goodfellow, L. (2013), Gamification 2013, Stratford Ontario. 58-65.

2009

Augmented Interactions: A Framework for Adding Expressive Power to GUI Widgets
Cechanowicz, J., Gutwin, C. (2009), Proceedings of the IFIP Conference on HCI (Interact 2009), 878-891.

2007

Augmenting the Mouse with Pressure Sensitive Input
Cechanowicz, J., Irani, P., Subramanian, S. (2007), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2007), 1385-1394. CHI 2007 Honorable Mention Award.

2006

Stylus Based Text Input Using Expanding CIRRIN
Cechanowicz, J., Dawson, S., Victor, M., Subramanian, S. (2006), Proceedings of the Conference on Advanced Visual Interfaces, 163-166.