Julita Vassileva University of Saskatchewan

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2017

Collaboration and Technology - 23rd International Conference, CRIWG 2017, Saskatoon, SK, Canada, August 9-11, 2017, Proceedings
Gutwin, C., Ochoa, S., Vassileva, J., Inoue, T. (2017), Lecture Notes in Computer Science 10391, ISBN 978-3-319-63873-7.

Improving the Efficacy of Games for Change Using Personalization Models
Orji, R., Mandryk, R., Vassileva, J. (2017), ACM Transactions on Computer-Human Interaction (TOCHI), vol. 24 no. 5, Article 32. <doi:https://doi.org/10.1145/3119929>

2015

Gender, Age, and Responsiveness to Cialdini's Persuasion Strategies
Orji, R., Mandryk, R., Vassileva, J. (2015), Persuasive Technology, vol. 9072, 147-159. <doi:10.1007/978-3-319-20306-5_14>

2014

Gender and Persuasive Technology: Examining the Persuasiveness of Persuasive Strategies by Gender Groups
Orji, R., Mandryk, R., Vassileva, J. (2014), The 9th International Conference on Persuasive Technology (PERSUASIVE 2014, 48-52.

Modeling the efficacy of persuasive strategies for different gamer types in serious games for health
Orji, R., Vassileva, J., Mandryk, R. (2014), User Model User-Adaptive Interaction, vol. 24 no. 5, 453-498. <doi:10.1007/s11257-014-9149-8>

Selecting Effective Strategies for Tailoring Persuasive Health Games to Gamer Types
Orji, R., Mandryk, R., Vassileva, J. (2014), GRAND 2014.

2013

Modeling Gender Differences in Healthy Eating Determinants for Persuasive Intervention Design
Orji, R., Vassileva, J., Mandryk, R. (2013), PERSUASIVE 2013, Sydney, Australia. 161-173.

Tailoring Persuasive Health Games to Gamer Type
Orji, R., Mandryk, R., Vassileva, J., Gerling, K. (2013), CHI '13: Proceedings of the 31st international conference on Human factors in computing systems, Paris, France. 2467-2476. <doi:http://dx.doi.org/10.1145/2470654.2481341>

2012

LunchTime: a slow-casual game for long-term dietary behavior change
Orji, R., Vassileva, J., Mandryk, R. (2012), Personal and Ubiquitous Computing, Published online July 6, 2012. <doi:10.1007/s00779-012-0590-6>

Providing for Impression Management in Persuasive  Designs
Orji, R., Vassileva, J., Mandryk, R. (2012), Persuasive 2012: Persuasive Technology - Design for Health and Safety Adjunct Proceedings, 41-44.

Towards a Data-driven Approach to Intervention Design: A Predictive Path Model of Healthy Eating Determinants
Orji, R., Mandryk, R., Vassileva, J. (2012), Persuasive 2012, Linkoping, Sweden. 203-214.

Towards an Effective Health Interventions Design: An Extension of the Health Belief Model
Orji, R., Vassileva, J., Mandryk, R. (2012), Online Journal of Public Health Informatics, vol. 4 no. 3, <doi:10.5210/ojphi.v4i3.4321>

2011

LunchTime: A Goal-Based Persuasive Game for Long Term Dietary Behavior Change
Orji, R., Vassileva, J., Mandryk, R. (2011), Persuasive 2011, Columbus, OH. 8 pages.

2008

Exploring Blog Archives with Interactive Visualization
Indratmo, Vassileva, J., Gutwin, C. (2008), Proceedings of the ACM Conference on Advanced Visual Interfaces. <doi:10.1145/1385569.1385578>