Publications

Type: Author: Year:

2012

DiscoTech: A Plug-In Toolkit to Improve Handling of Disconnection and Reconnection in Real-Time Groupware
Roy, B., Graham, T., Gutwin, C. (2012), The 2012 ACM Conference on Computer Supported Cooperative Work, Seattle, Washington, USA.
Evaluating the Effectiveness of Height Visualizations for Improving Gestural Communication at Distributed Tables
Genest, A., Gutwin, C. (2012), The ACM Conference on Computer Supported Cooperative Work, Seattle, Washington, USA, 2012.
Full-Body Motion-Based Game Interaction for Older Adults
Gerling, K., Livingston, I., Nacke, L., Mandryk, R. (2012), CHI '12: Proceedings of the 30th international conference on Human factors in computing systems, Austin, Texas, USA. To appear.
SSMRecolor: Improving Recoloring Tools with Situation-Specific Models of Color Differentiation
Flatla, D., Gutwin, C. (2012), CHI '12: Proceedings of the 30th international conference on Human factors in computing systems, Austin, Texas, USA. To appear.
Verbal Coordination in First Person Shooter Games
Tang, A., Massey, J., Wong, N., Reilly, D., Edwards, K. (2012), The 2012 ACM Conference on Computer Supported Cooperative Work, Seattle, Washington, USA.
“I'm Just Here to Play Games:” Social Dynamics and Sociability in an Online Game Site
McEwan, G., Gutwin, C., Mandryk, R., Nacke, L. (2012), The 2012 ACM Conference on Computer Supported Cooperative Work, Seattle, Washington, USA.

2011

Accessible Games SIG
Lund, A., Perkins, A., Kurniawan, S., Nacke, L. (2011), Proceedings of the 2011 Annual Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA'11), Vancouver, BC, Canada. 883-886. <doi:10.1145/1979742.1979545>
ASSETS 2011 Doctoral Consortium: Accessibility for Individuals with Color Vision Deficiency
Flatla, D. (2011), ASSETS '11: Adjunct proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility, Dundee, Scotland, UK. Doctoral Consortium.
Biofeedback Game Design: Using Direct and Indirect Physiological Control to Enhance Game Interaction
Nacke, L., Kalyn, M., Lough, C., Mandryk, R. (2011), Proceedings of the 2011 Annual Conference on Human Factors in Computing Systems (CHI 2011), Vancouver, BC, Canada. 103-112. Honorable Mention Award. <doi:10.1145/1978942.1978958>
Brain and Body Interfaces: Designing for Meaningful Interaction
Fairclough, S., Gilleade, K., Nacke, L., Mandryk, R. (2011), Proceedings of the 2011 Annual Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA'11), Vancouver, BC, Canada. 65-68. Workshop, more information at: http://brainandbody.physiologicalcomputing.net. <doi:10.1145/1979742.1979591>
BrainHex: Preliminary Results from a Neurobiological Gamer Typology Survey
Nacke, L., Bateman, C., Mandryk, R. (2011), Proceedings of 10th International Conference on Entertainment Computing (ICEC'11), Vancouver, BC. 288-293.
Calibration Games: Making Calibration Tasks Enjoyable by Adding Motivating Game Elements
Flatla, D., Gutwin, C., Nacke, L., Bateman, S., Mandryk, R. (2011), UIST '11: Proceedings of the 24th annual ACM symposium on User interface software and technology, Santa Barbara, California, USA. 403-412. <doi:10.1145/2047196.2047248>
Chalk Sounds: The Effects of Dynamic Synthesized Audio on Workspace Awareness in Distributed Groupware
Gutwin, C., Schneider, O., Xiao, R., Brewster, S. (2011), CSCW 2011.
Characterizing Deixis over Surfaces to Improve Remote Embodiments
Genest, A., Gutwin, C. (2011), ECSCW 2011, Aarhus, Denmark. 253-271.
Designing and Evaluating Casual Health Games for Children and Teenagers With Cancer
Gerling, K., Fuchslocher, A., Schmidt, R., Kraemer, N., Masuch, M. (2011), The International Conference on Entertainment Computing (ICEC '11), Vancouver, BC, Canada.
Designing and Evaluating Digital Games for Frail Elderly Persons
Gerling, K., Schulte, F., Masuch, M. (2011), International Conference on Advances in Computer Entertainment Technology (ACE 2011), Lisbon, Portugal.
Developing a triangulation system for digital game events, observational video, and psychophysiological data to study emotional responses to a virtual character
Kivikangas, J., Nacke, L., Ravaja, N. (2011), Entertainment Computing, vol. 2 no. 1, 11-16. Video Games as Research Instruments (Special Issue). <doi:10.1016/j.entcom.2011.03.006>
Directions in Physiological Game Evaluation and Interaction
Nacke, L. (2011), CHI 2011 BBI Workshop Proceedings, Vancouver, BC, Canada.
Effects of View, Input Device, and Track Width on Video Game Driving
Bateman, S., Doucette, A., Xiao, R., Gutwin, C., Mandryk, R., Cockburn, A. (2011), Graphics Interface 2011, St. John's, Canada. 207-214.
Evaluation of Emotional Response to Non-Photorealistic Images
Mandryk, R., Mould, D., Li, H. (2011), Non-Photorealistic Animation and Rendering, Vancouver, BC, Canada. 7-16.
Exergaming for Elderly Persons: Analyzing Player Experience and Performance.
Gerling, K., Schild, J., Masuch, M. (2011), Mensch & Computer 2011, Chemnitz, Germany.
Exploring the Potential of Gamification Among Frail Elderly Persons
Gerling, K., Masuch, M. (2011), CHI 2011 Workshop on Gamification, Vancouver, BC, Canada.
Gamification: Toward a Definition
Deterding, S., Khaled, R., Nacke, L., Dixon, D. (2011), CHI 2011 Gamification Workshop Proceedings, Vancouver, BC, Canada.
Gamification: Using Game Design Elements in Non-Gaming Contexts
Deterding, S., Dixon, D., Nacke, L., O'Hara, K., Sicart, M. (2011), Proceedings of the 2011 Annual Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA'11), Vancouver, BC, Canada. 2425-2428. Workshop, more information at: http://gamification-research.org/chi2011/. <doi:10.1145/1979482.1979575>
Gemini: A Pervasive Accumulated Context Exergame
Stanley, K., Livingston, I., Bandurka, A., Hashemian, M., Mandryk, R. (2011), 10th International Conference on Entertainment Computing (ICEC'11), 65-76.
GrabApple: The Design of a Casual Exergame
Gao, Y., Mandryk, R. (2011), The International Conference on Entertainment Computing (ICEC '11), Vancouver, BC, Canada. 35-46. Best Paper Nomination.
Hearing is Believing: Evaluating Ambient Audio for Location-Based Games
Kurczak, J., Graham, T., Joly, C., Mandryk, R. (2011), International Conference on Computer Entertainment Technology (ACE 2011), Lisbon, Portugal. 8 pages. Best Paper Award (Silver Award).
Identifying Emotional States Using Keystroke Dynamics
Epp, C., Lippold, M., Mandryk, R. (2011), Proceedings of the 2011 Annual Conference on Human Factors in Computing Systems (CHI 2011), Vancouver, BC, Canada. 715-724. <doi:10.1145/1978942.1979046>
Improving Assistive Software for Color Vision Deficiency through Multiple Model Aggregation
Flatla, D., Gutwin, C. (2011), CHI 2011 Workshop on Dynamic Accessibility, Vancouver, B.C., Canada. CHI 2011 Extended Abstracts.
Improving Calibration Time and Accuracy for Situation-Specific Models of Color Differentiation
Flatla, D., Gutwin, C. (2011), ASSETS '11: The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility, Dundee, Scotland, UK. 195-202. Best Paper Award. <doi:10.1145/2049536.2049572>
Influencing Experience: The Effects of Reading Game Reviews on Player Experience
Livingston, I., Nacke, L., Mandryk, R. (2011), 10th International Conference on Entertainment Computing (ICEC'11), 89-100.
Intergenerational Play: Exploring the Needs of Children and Elderly.
Othlinghaus, J., Gerling, K., Masuch, M. (2011), AAL Workshop “Medien. Senioren. Uebermorgen” (Mensch & Computer 2011), Chemnitz, Germany.
LunchTime: A Goal-Based Persuasive Game for Long Term Dietary Behavior Change
Orji, R., Vassileva, J., Mandryk, R. (2011), Persuasive 2011, Columbus, OH. 8 pages.
Measuring the Impact of Game Controllers on Player Experience in FPS Games
Gerling, K., Klauser, M., Niesenhaus, J. (2011), MindTrek 2011, Tampere, Finland.
Player-game Interaction Through Affective Sound
Nacke, L., Grimshaw, M. (2011), Game Sound Technology and Player Interaction: Concepts and Developments, ISBN 978-1616928285. Chapter 13. 264-285. Hershey, PA, USA: IGI Global Publishing.. <doi:10.4018/978-1-61692-828-5.ch013>
Real-Time Groupware in the Browser: Testing the Performance of Web-Based Networking
(2011), ACM Conference on Computer-Supported Cooperative Work (CSCW'11), Hangzhou, China. 167-176. <doi:10.1145/1958824.1958850>
SILVERVIZ: Extending SILVER for coordination in distributed collaborative modeling
Xue, Y., Osgood, N., Gutwin, C. (2011), The 29th International Conference of the System Dynamics Society, Washington, DC. 108.
Target Assistance for Subtly Balancing Competitive Play
Bateman, S., Mandryk, R., Stach, T., Gutwin, C. (2011), Proceedings of the 2011 annual conference on Human factors in computing systems (CHI '11), Vancouver, Canada. 2355-2364. Honorable Mention Award. <doi:10.1145/1978942.1979287>
The Critical Effect: Evaluating the Effects and Use of Video Game Reviews
Livingston, I. (2011) M.Sc. Thesis, University of Saskatchewan.
The Effects of Intended Use on Target Acquisition
Mandryk, R., Lough, C. (2011), Proceedings of the 2011 Annual Conference on Human Factors in Computing Systems (CHI 2011), Vancouver, BC, Canada. 1649-1652. <doi:10.1145/1978942.1979182>
The Impact of Negative Game Reviews and User Comments on Player Experience
Livingston, I., Nacke, L., Mandryk, R. (2011), Proceedings of the 2011 ACM SIGGRAPH Symposium on Video Games, Sandbox '11. Vancouver, BC, Canada. 25-29. <doi:10.1145/2018556.2018561>
Towards a Framework of Player Experience Research
Nacke, L., Drachen, A. (2011), Proceedings of the Second International Workshop on Evaluating Player Experience in Games at FDG 2011, Bordeaux, France.
Ubiquitous Cursor: A Comparison of Direct and Indirect Pointing Feedback in Multi-Display Environments
Xiao, R., Nacenta, M., Mandryk, R., Cockburn, A., Gutwin, C. (2011), Graphics Interface 2011, St. John's, Canada. 135-142.
UIST 2011 Doctoral Symposium: Accessibility for Individuals with Color Vision Deficiency
Flatla, D. (2011), UIST '11 Adjunct Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology, Santa Barbara, California, USA. 31-33. Doctoral Symposium. <doi:10.1145/2046396.2046412>
When Gaming is not Suitable for Everyone: Playtesting Wii Games with Frail Elderly
Gerling, K., Masuch, M. (2011), 1st Workshop on Game Accessibility: Xtreme Interaction Design (FDG 2011), Bordeaux, France.

2010

3D Attentional Maps - Aggregated Gaze Visualizations in Three-Dimensional Virtual Environments
Stellmach, S., Nacke, L., Dachselt, R. (2010), Proceedings of the International Working Conference on Advanced Visual Interfaces (AVI 2010), Roma, Italy. 345-348. Short Paper. ISBN 978-1-4503-0076-6.. <doi:10.1145/1842993.1843058>
A Comparison of Techniques for In-place Toolbars
Doucette, A., Gutwin, C., Mandryk, R. (2010), Graphics Interface, Ottawa, Ontario, Canada. 35-38.
Advanced gaze visualizations for three-dimensional virtual environments
Stellmach, S., Nacke, L., Dachselt, R. (2010), Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, ETRA. Austin, Texas. 109-112. Short Paper. <doi:10.1145/1743666.1743693>
Brain, body and bytes: psychophysiological user interaction
Girouard, A., Solovey, E., Mandryk, R., Nacke, L., Tan, D., Jacob, R. (2010), Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems, CHI. Atlanta, GA. 4433-4436. Workshop. <doi:10.1145/1753846.1754167>
Correlation between heart rate, electrodermal activity and player experience in First-Person Shooter games
Drachen, A., Nacke, L., Yannakakis, G., Lee Pedersen, A. (2010), Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, Los Angeles, CA. 49-54. <doi:10.1145/1836135.1836143>
Critic-Proofing: How Using Critic Reviews and Game Genres can Refine Heuristic Evaluations
Livingston, I., Mandryk, R., Stanley, K. (2010), FuturePlay 2010, Vancouver, Canada. 48-55. <doi:10.1145/1920778.1920786>
Critic-Proofing: Robust Validation Through Data-Mining
Livingston, I., Nacke, L., Mandryk, R. (2010), Playability and player experience: Proceedings of the Fun and Games 2010 Workshop, NHTV Expertise Series 10. Leuven, Belgium. 81-94. Workshop paper.
Electroencephalographic Assessment of Player Experience: A Pilot Study in Affective Ludology
Nacke, L., Stellmach, S., Lindley, C. (2010), Simulation & Gaming, vol. 41 no. ahead of print, 1-24. <doi:10.1177/1046878110378140>
Enhancing Expressiveness in Reference Space
Tang, A., Genest, A., Shoemaker, G., Gutwin, C., Fels, S., Booth, K. (2010), ACM CSCW Workshop on New Frontiers in Telepresence, Workshop Paper.
Exergame Design for Elderly Users: The Case Study of SilverBalance
Gerling, K., Schild, J., Masuch, M. (2010), International Conference on Advances in Computer Entertainment Technology (ACE 2010), Taipei, Taiwan.
Gameplay experience testing with playability and usability surveys - An experimental pilot study
Nacke, L., Schild, J., Niesenhaus, J. (2010), Playability and player experience: Proceedings of the Fun and Games 2010 Workshop, NHTV Expertise Series 10. Leuven, Belgium. 31-45. Workshop paper.
Gone But Not Forgotten: Designing for Disconnection in Synchronous Groupware
Gutwin, C., Graham, T., Wolfe, C., Wong, N., de Alwis, B. (2010), Proceedings of the ACM Conference on Computer-Supported Cooperative Work (CSCW 2010), 179-188. <doi:10.1145/1718918.1718951>
How Mobile is Mobile Gaming? Contextual Influences on Mobile Player Experience - A Model Proposition
Engl, S., Nacke, L. (2010), Entertainment Computing, Duisburg, Germany. http://sunsite.informatik.rwth-aachen.de/Publications/CEUR-WS/Vol-634/.
Identifying Emotional States through Keystroke Dynamics
Epp, C. (2010) M.Sc. Thesis, Saskatoon, Saskatchewan, Canada. University of Saskatchewan.
Individual Models of Color Differentiation to Improve Interpretability of Information Visualization
Flatla, D., Gutwin, C. (2010), CHI '10: Proceedings of the 28th international conference on Human factors in computing systems, Atlanta, Georgia, USA. 2563-2572. Honorable Mention Award. <doi:10.1145/1753326.1753715>
LAIF: A Logging and Interaction Framework for Gaze-Based Interfaces in Virtual Entertainment Environments
Nacke, L., Stellmach, S., Sasse, D., Niesenhaus, J., Dachselt, R. (2010), Entertainment Computing, ahead of print. <doi:10.1016/j.entcom.2010.09.004>
Lateral Biases in Lighting of Abstract Artwork
McDine, D., Livingston, I., Thomas, N., Elias, L. (2010), Laterality: Asymmetries of Body, Brain and Cognition. <doi:10.1080/13576500903548382>
Methods for Evaluating Gameplay Experience in a Serious Gaming Context
Nacke, L., Drachen, A., Goebel, S. (2010), International Journal of Computer Science in Sport, vol. 9 no. 2, Darmstadt, Germany. http://iacss.org/index.php?id=96.
More Than a Feeling: Measurement of Sonic User Experience and Psychophysiology in a First-Person Shooter Game
Nacke, L., Grimshaw, M., Lindley, C. (2010), Interacting with Computers, vol. 22 no. 5, 336-343. Special Issue: Modelling user experience - An agenda for research and practice. <doi:10.1016/j.intcom.2010.04.005>
PiNiZoRo: A GPS-based Exercise Game for Families
Stanley, K., Livingston, I., Bandurka, A., Kapiszka, R., Mandryk, R. (2010), Proceedings of Future Play 2010, Vancouver, Canada. 276-279. <doi:10.1145/1920778.1920817>
The effects of tool container location on user performance in graphical user interface
Doucette, A. (2010) M.Sc. Thesis, Saskatoon, Saskatchewan, Canada. University of Saskatchewan.
The Neurobiology of Play
Bateman, C., Nacke, L. (2010), Proceedings of Future Play 2010, Vancouver, BC. 1-8. <doi:10.1145/1920778.1920780>
Useful Junk? The Effects of Visual Embellishment on Comprehension and Memorability of Charts
Bateman, S., Mandryk, R., Gutwin, C., Genest, A., McDine, D., Brooks, C. (2010), ACM Conference on Human Factors in Computing Systems (CHI 2010), Atlanta, GA, USA. 2573-2582. Best paper award. <doi:10.1145/1753326.1753716>
Where Are You Pointing? The Accuracy of Deictic Pointing in CVEs
Wong, N., Gutwin, C. (2010), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2010), Atlanta, GA, USA. 1029-1038. <doi:10.1145/1753326.1753480>
Wiimote vs. Controller: Electroencephalographic Measurement of Affective Gameplay Interaction
Nacke, L. (2010), Proceedings of Future Play 2010, Vancouver, BC. 159-166. <doi:10.1145/1920778.1920801>

2009

A Predictive Model of Colour Differentiation
Flatla, D. (2009) M.Sc. Thesis, University of Saskatchewan, Department of Computer Science. Sasktatoon, Saskatchewan, Canada. Best Graduate Student Award.
Affective Ludology: Scientific Measurement of User Experience in Interactive Entertainment
Nacke, L. (2009) Ph.D. Dissertation, Karlskrona, Sweden. Blekinge Institute of Technology. http://phd.acagamic.com, (ISBN) 978-91-7295-169-3.
An Evaluation of Coordination Techniques for Protecting Objects and Territories in Tabletop Groupware
Pinelle, D., Barjawi, M., Nacenta, M., Mandryk, R. (2009), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2009), Boston, MA, USA. 2129-2138. <doi:10.1145/1518701.1519025>
Artifact Awareness through Screen Sharing for Distributed Groups
Tee, K., Greenberg, S., Gutwin, C. (2009), Human-Computer Studies, vol. 67 no. 9, 677-702.
Augmented Interactions: A Framework for Adding Expressive Power to GUI Widgets
Cechanowicz, J., Gutwin, C. (2009), Proceedings of the IFIP Conference on HCI (Interact 2009), 878-891.
Character Sharing in World of Warcraft
Wong, N., Tang, A., Livingston, I., Gutwin, C., Mandryk, R. (2009), Proceedings of the European Conference on Computer-Supported Cooperative Work (ECSCW'09), 343-362. <doi:10.1007/978-1-84882-854-4_20>
Cross-display object movement in multi-display environments
Nacenta, M. (2009) Ph.D. Dissertation, http://library2.usask.ca/theses/available/etd-01062010-123426/. University of Saskatchewan.
GT/SD: Real-World Performance and Development Support in a Groupware Toolkit
de Alwis, B., Gutwin, C., Greenberg, S. (2009), Proceedings of the ACM Symposium on Engineering Interactive Computing Systems (EICS 2009), To appear.
Interactive Usability Instrumentation
Bateman, S., Gutwin, C., Osgood, N., McCalla, G. (2009), Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computer Systems Systems (EICS 2009), Pittsburgh, PA.
Investigation of Targeting-Assistance Techniques for Distant Pointing with Relative Ray Casting
Bateman, S., Mandryk, R., Gutwin, C., Xiao, R. (2009), Technical Report 3-2009, Department of Computer Science, University of Saskatchewan. 8 pages. Published December 14, 2009. Available at http://hci.usask.ca/publications/view.php?id=167.
Looking Ahead: A Comparison of Page Preview Techniques for Goal-Directed Web Navigation
Genest, A., Gutwin, C., Reetz, A., Mandryk, R., Pinelle, D., Doucette, A. (2009), INTERACT 2009, vol. 5726, Lecture Notes in Computer Science. Uppsala, Sweden. 378-391. <doi:10.1007/978-3-642-03655-2_42>
Personalized Retrieval in Social Bookmarking
Bateman, S., Muller, M., Freyne, J. (2009), Group 2009, Sanibel Island, Florida. 91-94. <doi:http://dx.doi.org.cyber.usask.ca/10.1145/1531674.1531688>
Revisiting Read Wear: Analysis, Design, and Evaluation of a Footprints Scrollbar
Alexander, J., Cockburn, A., Fitchett, S., Gutwin, C., Greenberg, S. (2009), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2009), 1665-1674. <doi:10.1145/1518701.1518957>
Separability of Spatial Manipulations in Multi-touch Interfaces
Nacenta, M., Baudisch, P., Benko, H., Wilson, A. (2009), Graphics Interface, Kelowna, B.C., Canada. 175-182.
The Effects of Changing Projection Geometry on the Interpretation of 3D Orientation on Tabletops
Hancock, M., Nacenta, M., Gutwin, C., Carpendale, S. (2009), Interactive Tabletops and Surfaces conference 2009. ITS'09, To appear.
The Haptic Tabletop Puck: Tactile Feedback for Interactive Tabletops
Marquardt, N., Nacenta, M., Young, J., Carpendale, S., Greenberg, S., Sharlin, E. (2009), Tabletop and interactive Surfaces 2009 (Tabletop'09).
There and Back again: Cross-Display Object Movement in Multi-Display Environments
Nacenta, M., Gutwin, C., Aliakseyeu, D., Subramanian, S. (2009), Journal of Human-Computer Interaction, vol. 24 no. 1, 170-229. accessible from: http://pdfserve.informaworld.com/764323_770885140_910602221.pdf. <doi:10.1080/07370020902819882>
Usability Heuristics for Networked Multiplayer Games
Pinelle, D., Wong, N., Stach, T., Gutwin, C. (2009), Proceedings of GROUP 2009, 169-178. <doi:10.1145/1531674.1531700>

2008

A Middleware for Seamless Use of Multiple Displays
Sakurai, S., Itoh, Y., Kitamura, Y., Nacenta, M., Yamaguchi, T., Subramanian, S., Kishino, F. (2008), Interactive Systems. Design, Specification, and Verification, vol. 5136/2008, Lecture Notes In Computer Science. ISBN 978-3-540-70568-0. 252-266. <doi:10.1007/978-3-540-70569-7_23>
A physiological approach for continuously modeling user emotion in interactive play environments
(2008), Proceedings of Measuring Behavior 2008, Maastricht, NE. 93-94.
A physiological approach for continuously modeling user emotion in interactive play environments
Mandryk, R. (2008), Proceedings of Measuring Behavior 2008, Maastricht, NE. 93-94.
A Predictive Model of Human Performance with Scrolling and Hierarchical Lists
Cockburn, A., Gutwin, C. (2008), Human Computer Interaction, vol. 24 no. 3, 273-314. <doi:10.1080/07370020902990402>
Comparing Content and Input Redirection in MDEs
Wallace, J., Mandryk, R., Inkpen, K. (2008), Proceedings of the ACM Conference on Computer-Supported Cooperative Work (CSCW '08). <doi:10.1145/1460563.1460588>
Evaluating Teamwork Support in Tabletop Groupware Applications Using Collaboration Usability Analysis
Pinelle, D., Gutwin, C. (2008), Personal and Ubiquitous Computing, 237-254. <doi:10.1007/s00779-007-0145-4>
Exploring Blog Archives with Interactive Visualization
Indratmo, Vassileva, J., Gutwin, C. (2008), Proceedings of the ACM Conference on Advanced Visual Interfaces. <doi:10.1145/1385569.1385578>
Heuristic Evaluation for Games: Usability Principles for Video Game Design
Pinelle, D., Wong, N., Stach, T. (2008), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2008), 1453-1462. <doi:10.1145/1357054.1357282>
Integrating Cumulative Context into Computer Games
Stanley, K., Pinelle, D., Bandurka, A., McDine, D., Mandryk, R. (2008), Proceedings of Future Play 2008, Toronto, Canada. 248-251. <doi:http://doi.acm.org/10.1145/1496984.1497036>
M3: multi-modal interface in multi-display environment for multi-users
Sakurai, S., Yamaguchi, T., Kitamura, Y., Itoh, Y., Fukazawa, R., Kishino, F., Nacenta, M., Subramanian, S. (2008), ACM SIGGRAPH ASIA 2008 artgallery: emerging technologies, Singapore. 45.
On API usability: An analysis and an evaluation tool
Doucette, A. (2008), CMPT816 - Software Engineering, Saskatoon, Saskatchewan, Canada. University of Saskatchewan.
OpenMessenger: Gradual Initiation of Interaction for Distributed Workgroups
Birnholtz, J., Gutwin, C., Ramos, G., Watson, M. (2008), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2008), 1661-1664. <doi:10.1145/1357054.1357313>
Peek and Look: Accessing Off-Screen Targets Using Head Tracking
Epp, C., Nacenta, M., Gutwin, C., Mandryk, R. (2008), Adjunct Proceedings of the ACM Symposium on User Interface Software and Technology (UIST 2008 Demo), Monterey, CA, USA. 49-50.
Perceptibility and Utility of Sticky Targets
Mandryk, R., Gutwin, C. (2008), Proceeding of Graphics Interface (GI 2008), 65-72.
Physiological Measures for Game Evaluation
Mandryk, R. (2008), Game Usability: Advice from the Experts for Advancing the Player Experience, Morgan Kaufmann. K. Isbister and N. Shaffer, Eds.
Seeing Things in the Clouds: The Effect of Visual Features on Tag Cloud Selections
Bateman, S., Gutwin, C., Nacenta, M. (2008), Proceedings of the ACM Conference on Hypertext and Hypermedia (Hypertext '08), Pittsburgh, US. 193-202. <doi:10.1145/1379092.1379130>
Supporting Informal Collaboration in Shared-Workspace Groupware
Gutwin, C., Greenberg, S., Blum, R., Dyck, J., Tee, K., McEwan, G. (2008), Journal of Universal Computer Science. <doi:10.3217/jucs-014-09-1411>
Targeting Across Displayless Space
Nacenta, M., Mandryk, R., Gutwin, C. (2008), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2008), 777-786. <doi:10.1145/1357054.1357178>
The Effects of Co-Present Embodiments on Awareness and Collaboration in Tabletop Groupware
Pinelle, D., Gutwin, C., Nacenta, M. (2008), Proceeding of Graphics Interface (GI 2008).
The Effects of Local Lag on Tightly-Coupled Interaction in Distributed Groupware
Stuckel, D., Gutwin, C. (2008), Proceedings of the ACM Conference on Computer-Supported Cooperative Work (CSCW 2008), 447-456. <doi:http://doi.acm.org/10.1145/1460563.1460635>
Using Genres to Customize Usability Evaluations of Video Games
Pinelle, D., Wong, N., Stach, T. (2008), Proceedings of Future Play 2008, 129-136. <doi:10.1145/1496984.1497006>
VoodooSketch: extending interactive surfaces with adaptable interface palettes
Block, F., Haller, M., Gellersen, H., Gutwin, C., Billinghurst, M. (2008), Proceedings of the 2nd International Conference on Tangible and Embedded interaction (TEI '08), 55-58. <doi:10.1145/1347390.1347404>
Wedge: Clutter-Free Visualization of Off-Screen Locations
Gustafson, S., Baudisch, P., Gutwin, C., Irani, P. (2008), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2008), 787-796. <doi:10.1145/1357054.1357179>

2007

A Fuzzy Physiological Approach for Continuously Modeling Emotion During Interaction with Play Environments
Mandryk, R., Atkins, M. (2007), International Journal of Human-Computer Studies, vol. 6 no. 4, 329-347. <doi:doi:10.1016/j.ijhcs.2006.11.011>
A Predictive Model of Menu Performance
Cockburn, A., Gutwin, C., Greenberg, S. (2007), Proceedings of the 2007 Conference on Human Factors in Computing Systems (CHI 2007), 627-636.
Augmenting the Mouse with Pressure Sensitive Input
Cechanowicz, J., Irani, P., Subramanian, S. (2007), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2007), 1385-1394. CHI 2007 Honorable Mention Award.
Beyond the LAN: Techniques from Network Games for Improving Groupware Performance
Dyck, J., Gutwin, C., Graham, T., Pinelle, D. (2007), Proceedings of the ACM Conference on Organizational Computing and Groupware Technologies, 291-300. <doi:10.1145/1316624.1316669>
Can Smooth View Transitions Facilitate Perceptual Constancy in Node-Link Diagrams?
Shanmugasundaram, M., Irani, P., Gutwin, C. (2007), Proceedings of the Conference on Graphics Interface (GI'07), In press.
E-conic: a Perspective-corrected Interface for Multi-display Environments
Nacenta, M., Sakurai, S., Yamaguchi, T., Miki, Y., Itoh, Y., Kitamura, Y., Subramanian, S., Gutwin, C. (2007), Proceedings of the Conference on User Interface Software and Technology (UIST'07), 279-288.
Improving Recognition and Characterization in Groupware with Rich Embodiments
Stach, T., Gutwin, C., Pinelle, D., Irani, P. (2007), Proceedings of the 2007 Conference on Human Factors in Computing Systems (CHI 2007), 11-20. CHI 2007 Honorable Mention Award.
Learning the Land: CSCW in the Arctic
Genest, A., Subramanian, S. (2007), Technical Report HCI-TR-07-02, Computer Science Department, University of Saskatchewan.
Learning the Land: CSCW in the Arctic (Presentation)
(2007), ACUNS 2007.
Modeling steering within above-the-surface interaction layers
Kattinakere, R., Grossman, T., Subramanian, S. (2007), Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2007), 317-326.
Privacy in the Open: How Attention Mediates Awareness and Privacy in Open-Plan Offices
Birnholtz, J., Gutwin, C., Hawkey, K. (2007), Proceedings of the ACM Conference on Organizational Computing and Groupware Technologies, 51-60. <doi:10.1145/1316624.1316632>
Supporting Multi-Point Interaction in Visual Workspaces
Shoemaker, G., Gutwin, C. (2007), Proceedings of the 2007 Conference on Human Factors in Computing Systems (CHI 2007), 999-1008.
Techniques for Interacting with Off-Screen Content
Irani, P., Gutwin, C., Partridge, G., Nezhadasl, M. (2007), Proceedings of the IFIP International Conference on Human-Computer Interaction (Interact'07), In press.
The Effects of Interaction Technique on Coordination in Tabletop Groupware
Nacenta, M., Pinelle, D., Stuckel, D., Gutwin, C. (2007), Proceedings of the Conference on Graphics Interface (GI'07), In press.
The Magic Window: A Year in the Life of a Co-Present Media Space
Kim, H., Gutwin, C., Subramanian, S. (2007), Proceedings of the ACM Conference on Organizational Computing and Groupware Technologies, 107-116.
Two Experiments on Co-Located Mobile Groupware
Nacenta, M., Aliakseyeu, D., Stach, T., Subramanian, S., Gutwin, C. (2007), Technical Report HCI-TR-07-01,
What Did I Miss? Visualizing the Past through Video Traces
Greenberg, S., Nunes, M., Carpendale, S., Gutwin, C. (2007), Proceedings of the European Conference on Computer-Supported Cooperative Work (ECSCW'07), 1-20.

2006

A Continuous and Objective Evaluation of Emotional Experience with Interactive Play Environments
Mandryk, R., Atkins, M., Inkpen, K. (2006), Conference on Human Factors in Computing Systems (CHI 2006), Montreal, Canada. 1027-1036. <doi:10.1145/1124772.1124926>
A Survey of Application-Layer Networking Techniques for Real-Time Distributed Groupware
Dyck, J. (2006), Technical Report HCI-TR-06-06, Computer Science Department, University of Saskatchewan.
Beyond the LAN: Techniques from Networked Games for Improving Groupware Performance
Dyck, J., Gutwin, C., Pinelle, D. (2006), Technical Report HCI-TR-06-05,
Computer Vision approaches to solve the screen pose acquisition problem for Perspective Cursor
Nacenta, M. (2006), Technical Report HCI-TR-06-01, Computer Science Department, University of Saskatchewan.
Cutouts: Flexible Workspace Management For Tabletop Groupware
Pinelle, D., Dyck, J., Stach, T., Gutwin, C. (2006), Video Proceedings of CSCW 2006.
Cutouts: Multiple Views for Tabletop Groupware
Pinelle, D., Dyck, J., Gutwin, C., Stach, T. (2006), Technical Report HCI-TR-06-04,
Designing digital tables for highly integrated collaboration
Gutwin, C., Subramanian, S., Pinelle, D. (2006), Technical Report HCI-TR-06-02, Computer Science Department, University of Saskatchewan.
DJ's Perspectives on Interaction and Awareness in Nightclubs
Gates, C., Subramanian, S., Gutwin, C. (2006), Proceedings of the ACM Conference on Designing Interactive Systems (DIS'06), 70-79.
Does Location Come for Free? The Effects of Navigation Aids on Location Learning
Gutwin, C., Anton, D. (2006), Technical Report HCI-TR-06-03, Computer Science Department, University of Saskatchewan.
Faster Document Navigation with Space-Filling Thumbnails
Cockburn, A., Gutwin, C. (2006), Proceedings of the ACM Conference on Human Factors in Computing Systems, 1-10.
Improving List Revisitation With ListMaps
Gutwin, C., Cockburn, A. (2006), Proceedings of the Conference on Advanced Visual Interfaces, 396-403.
Improving Network Efficiency in Real-Time Groupware with General Message Compression
Gutwin, C., Fedak, C., Watson, M., Dyck, J., Bell, T. (2006), Proceedings of the ACM Conference on Computer-Supported Cooperative Work, 119-128.
Improving Selection of Off-Screen Targets with Hopping
Irani, P., Gutwin, C., Yang, X. (2006), Proceedings of the ACM Conference on Human Factors in Computing Systems, 299-308.
Loose coupling and healthcare organizations: adoption issues for groupware deployments
Pinelle, D., Gutwin, C. (2006), Journal of Computer Supported Cooperative Work (JCSCW), vol. 15 no. 5-6, 537-572.
Perspective Cursor: Perspective-based Interaction for Multi-Display Environments
Nacenta, M., Subramanian, S., Sallam, S., Champoux, B., Gutwin, C. (2006), Proceedings of the ACM Conference on Human Factors in Computing Systems, 289-298.
Privacy in the Open: Design Implications for Distributed Awareness From a Study of Open Plan Offices
Birnholtz, J., Gutwin, C., Hawkey, K. (2006), Technical Report HCI-TR-06-03,
Providing Artifact Awareness to a Distributed Group through Screen Sharing
Tee, K., Greenberg, S., Gutwin, C. (2006), Proceedings of the ACM Conference on Computer-Supported Cooperative Work, 99-108.
Shared Desktop Media Item: The Video
Tee, K., Greenberg, S., Gutwin, C., McEwan, G. (2006), Video Proceedings of CSCW 2006.
Stylus Based Text Input Using Expanding CIRRIN
Cechanowicz, J., Dawson, S., Victor, M., Subramanian, S. (2006), Proceedings of the Conference on Advanced Visual Interfaces, 163-166.
Superflick: a Natural and Efficient Technique for Long-distance Movement on Digital Tables
Reetz, A., Gutwin, C., Stach, T., Nacenta, M., Subramanian, S. (2006), Proceedings of Graphics Interface, 163-170. <doi:10.1145/1143079.1143106>
Tabletop Coordination: The Effect of Interaction Techniques on Group Activities
Pinelle, D., Stach, T., Nacenta, M., Stuckel, D., Gutwin, C. (2006), Video Proceedings of CSCW 2006.
Timeline: Video Traces for Awareness
Nunes, M., Greenberg, S., Carpendale, S., Gutwin, C. (2006), Video Proceedings of CSCW 2006.
TNT: Improved Rotation and Translation on Digital Tables
Liu, J., Sallam, S., Subramanian, S., Gutwin, C. (2006), Proceedings of Graphics Interface, 25-32.
Using Psychophysiological Techniques to Measure User Experience with Entertainment Technologies
Mandryk, R., Inkpen, K., Calvert, T. (2006), Behaviour and Information Technology (Special Issue on User Experience, vol. 25 no. 2, 141-158. <doi:10.1080/01449290500331156>

2005

A Comparison of Techniques for Multi-Display Reaching
Nacenta, M., Aliakseyeu, D., Subramanian, S., Gutwin, C. (2005), Proceedings of the ACM Conference on Human Factors in Computing Systems, 371-380.
A Groupware Design Framework for Loosely-Coupled Workgroups
Pinelle, D., Gutwin, C. (2005), Proceedings of the European Conference on Computer-Supported Cooperative Work, 119-139.
Design Principles for Children's Software
Chiasson, S., Gutwin, C. (2005), Technical Report HCI-TR-05-02, Computer Science Department, University of Saskatchewan.
Improving Revisitation in Fisheye Views with Visit Wear
Skopik, A., Gutwin, C. (2005), Proceedings of the ACM Conference on Human Factors in Computing Systems, 771-780.
Improving Understanding of Website Privacy Policies with Fine-Grained Policy Anchors
Levy, S., Gutwin, C. (2005), Proceedings of the Conference on the World-Wide Web, 480-488.
Review of 'Public and Situated Displays: Social and Interactional Aspects of Shared Display Technologies'
Gutwin, C. (2005), Computer-Supported Cooperative Work, vol. 14 no. 3, 287-291.
Supporting Informal Collaboration in Shared Workspace Groupware
Gutwin, C., Greenberg, S., Blum, R., Dyck, J. (2005), Technical Report HCI-TR-05-01, Computer Science Department, University of Saskatchewan.
Testing the Media Equation with Children
Chiasson, S., Gutwin, C. (2005), Proceedings of the ACM Conference on Human Factors in Computing Systems, 829-838.
The Usability of Stacked-Block Overviews for Retrieval
Gutwin, C. (2005), Technical Report HCI-TR-05-02, Computer Science Department, University of Saskatchewan.
Using Relationship to Control Disclosure in Awareness Servers
Davis, S., Gutwin, C. (2005), Proceedings of Graphics Interface, 75-84.

2004

A Comparison of Fisheye Lenses for Interactive Layout Tasks
Gutwin, C., Fedak, C. (2004), Proceedings of Graphics Interface, 53-60.
Foundations of Loose Coupling for CSCW Design
Pinelle, D., Gutwin, C. (2004), Technical Report HCI-TR-04-02, Department of Computer Science, University of Saskatchewan.
Group Awareness in Distributed Software Development
Gutwin, C., Penner, R., Schneider, K. (2004), Proceedings of the ACM Conference on Computer-Supported Cooperative Work.
High-Performance Telepointers
Dyck, J., Gutwin, C., Subramanian, S., Fedak, C. (2004), Proceedings of the ACM Conference on Computer-Supported Cooperative Work.
Improving Groupware Design for Loosely Coupled Groups
Pinelle, D. (2004) Ph.D. Dissertation, Department of Computer Science, University of Saskatchewan.
Improving Memorability in Fisheye Views
Skopik, A. (2004) M.Sc. Thesis, Department of Computer Science, University of Saskatchewan.
Improving Understanding of Website Privacy Policies
Levy, S. (2004) M.Sc. Thesis, Department of Computer Science, University of Saskatchewan.
Interacting with Big Interfaces on Small Screens: a Comparison of Fisheye, Zoom, and Panning Techniques
Gutwin, C., Fedak, C. (2004), Proceedings of Graphics Interface, 19-26.
KEA: Practical Automatic Keyphrase Extraction
Witten, I., Paynter, G., Frank, E., Gutwin, C., Nevill-Manning, C. (2004), In Design and Usability of Digital Libraries: Case Studies in the Asia Pacific, 314-326.
Mining a Software Developer's Local Interaction History
Schneider, K., Gutwin, C., Penner, R., Paquette, D. (2004), Proceedings of Workshop on Mining Software Repositories, IEEE International Conference on Software Engineering.
Multiblending: Displaying Overlapping Windows Simultaneously Without the Drawbacks of Alpha Blending
Baudisch, P., Gutwin, C. (2004), Proceedings of the ACM Conference on Human Factors in Computing Systems, 367-374.
Physiological Indicators for the Evaluation of Co-located Collaborative Play
Mandryk, R., Inkpen, K. (2004), Proceedings of CSCW, Chicago, USA. 102-111. <doi:http://doi.acm.org/10.1145/1031607.1031625>
Revealing Delay in Collaborative Environments
Gutwin, C., Benford, S., Dyck, J., Fraser, M., Vaghi, I., Greenhalgh, C. (2004), Proceedings of the ACM Conference on Human Factors in Computing Systems.
Supporting Group Awareness in Distributed Software Development
Gutwin, C., Schneider, K., Paquette, D., Penner, R. (2004), Proceedings of IFIP Conference on Engineering for Human-Computer Interaction.
The Effects of Feedback on Targeting with Multiple Moving Targets
Mould, D., Gutwin, C. (2004), Proceedings of Graphics Interface, 114-121.
The Effects of the Media Equation on Children
Chiasson, S. (2004) M.Sc. Thesis, Department of Computer Science, University of Saskatchewan.
The Importance of Awareness for Team Cognition in Distributed Collaboration
Gutwin, C., Greenberg, S. (2004), Team Cognition: Understanding the Factors That Drive Process and Performance, E. Salas and S. Fiore, eds, 177-201.
The MAUI Toolkit: Groupware Widgets for Group Awareness
Hill, J., Gutwin, C. (2004), Computer-Supported Cooperative Work, vol. 13 no. 5, 539-571.

2003

Aligning Work Practices and Mobile Technologies: Groupware Design for Loosely-Coupled Mobile Groups
Pinelle, D., Dyck, J., Gutwin, C. (2003), Proceedings of Conference on Human Computer Interaction with Mobile Devices and Services.
Awareness Support in a Groupware Widget Toolkit
Hill, J. (2003) M.Sc. Thesis, Department of Computer Science, University of Saskatchewan.
Awareness Support in a Groupware Widget Toolkit
Hill, J., Gutwin, C. (2003), Proceedings of the ACM Conference on Supporting Group Work.
Costs, Clocks, and Habits: Design Issues for Elegant Peripheral Awareness Displays
Gutwin, C. (2003), Proceedings of the ACM Conference on Human Factors in Computing Systems.
Designing Clinical Information Systems to Support Mutual Awareness in Home Care Teams
Pinelle, D., Gutwin, C. (2003), Proceedings of Annual Symposium of the American Medical Informatics Association.
Designing for Loose Coupling in Mobile Groups
Pinelle, D., Gutwin, C. (2003), Proceedings of the ACM Conference on Supporting Group Work, 75-84.
Female Advantage for Spatial Location Memory in both Static and Dynamic Environments
Sykes Tottenham, L., Saucier, D., Elias, L., Gutwin, C. (2003), Brain and Cognition, vol. 53 no. 2, 381-383.
Finding Things In Fisheyes: Memorability in Distorted Spaces
Skopik, A., Gutwin, C. (2003), Proceedings of Graphics Interface, 47-56.
Fisheye Views are Good for Large Steering Tasks
Gutwin, C., Skopik, A. (2003), Proceedings of the ACM Conference on Human Factors in Computing Systems, 201-208.
Learning from Games: HCI Design Innovations in Entertainment Software
Dyck, J., Pinelle, D., Brown, B., Gutwin, C. (2003), Proceedings of Graphics Interface.
Supporting Group Awareness in Distributed Software Development
Schneider, K., Gutwin, C. (2003), Proceedings of IBM Eclipse Workshop, International Conference on Software Engineering.
Task Analysis for Groupware Usability Evaluation: Modeling Shared-Workspace Tasks with the Mechanics of Collaboration
Pinelle, D., Gutwin, C., Greenberg, S. (2003), ACM Transactions on Computer-Human Interaction, vol. 10 no. 4, 281-311.
The Effects of Dynamic Transparency on Targeting Performance
Gutwin, C., Dyck, J., Fedak, C. (2003), Proceedings of Graphics Interface.
Using Behaviour Characteristics to Improve Groupware Performance
Dyck, J., Gutwin, C., Makaroff, D. (2003), Technical Report HCI-TR-03-01, Department of Computer Science, University of Saskatchewan.
Using Cursor Prediction to Smooth Telepointer Jitter
Gutwin, C., Dyck, J., Burkitt, J. (2003), Proceedings of the ACM Conference on Supporting Group Work.

2002

A Framework of Awareness for Small Groups in Shared-Workspace Groupware
Gutwin, C., Greenberg, S. (2002), Computer-Supported Cooperative Work, no. 3-4, 411-446.
Empirical development of a heuristic evaluation methodology for shared workspace groupware
Baker, K., Greenberg, S., Gutwin, C. (2002), Proceedings of the ACM Conference on Computer-Supported Cooperative Work, 96-105.
Forward Error Correction for Groupware
Dyck, J., Gutwin, C. (2002), Technical Report HCI-TR-02-01, Department of Computer Science, University of Saskatchewan.
Groupspace: a 3D Workspace Supporting User Awareness
Dyck, J., Gutwin, C. (2002), Proceedings of the ACM Conference on Human Factors in Computing Systems, 502-503.
Groupware Walkthrough: Adding Context to Groupware Usability Evaluation
Pinelle, D., Gutwin, C. (2002), Proceedings of the ACM Conference on Human Factors in Computing Systems, 455-462.
Improving Focus Targeting in Interactive Fisheye Views
Gutwin, C. (2002), Proceedings of the ACM Conference on Human Factors in Computing Systems, 267-274.
Improving Interpretation of Remote Gestures with Telepointer Traces
Gutwin, C. (2002), Proceedings of the ACM Conference on Computer-Supported Cooperative Work, 49-57.
Supporting Collaboration in Multidisciplinary Home Care Teams
Pinelle, D., Gutwin, C. (2002), Proceedings of Annual Symposium of the American Medical Informatics Association, 202-207.
Traces: Visualizing the Immediate Past to Improve Group Interaction
Gutwin, C. (2002), Proceedings of Graphics Interface, 43-50.

2001

A Comparison of Usage Evaluation and Inspection Methods for Assessing Groupware Usability
Steves, M., Morse, E., Gutwin, C., Greenberg, S. (2001), Proceedings of the ACM Conference on Supporting Group Work, 125-134.
Collaboration Requirements for Home Care
Pinelle, D., Gutwin, C. (2001), Technical Report HCI-01-01, Department of Computer Science, University of Saskatchewan.
Group Task Analysis for Groupware Usability Evaluations
Pinelle, D., Gutwin, C. (2001), Proceedings of Tenth IEEE Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises.
Heuristic Evaluation of Groupware Based on the Mechanics of Collaboration
Baker, K., Greenberg, S., Gutwin, C. (2001), Proceedings of IFIP Conference on Engineering for Human-Computer Interaction.
The Effects of Network Delay on Group Work in Shared Workspaces
Gutwin, C. (2001), Proceedings of the European Conference on Computer-Supported Cooperative Work, 299-318.
Visualizing Wide Data with Doughnut Views
Pinelle, D., Gutwin, C. (2001), Technical Report HCI-01-02, Department of Computer Science, University of Saskatchewan.

2000

A Framework of Assistive Pointers for Low Vision Users
Fraser, J., Gutwin, C. (2000), Proceedings of ACM SIGCAPH Conference on Assistive Technologies.
A Survey of Groupware Evaluations
Pinelle, D., Gutwin, C. (2000), Technical Report HCI-00-01, Department of Computer Science, University of Saskatchewan.
A Survey of Groupware Evaluations
Pinelle, D., Gutwin, C. (2000), Proceedings of 9th IEEE Workshop on Enabling Technologies - Infrastructure for Collaborative Enterprises, 110-115.
Adapting the Locales Framework for Heuristic Evaluation of Groupware
Greenberg, S., Fitzpatrick, G., Gutwin, C., Kaplan, S. (2000), Proceedings of the Australian Conference on Computer-Human Interaction.
The Effects of Feedback on Targeting Performance in Visually Stressed Conditions
Fraser, J., Gutwin, C. (2000), Proceedings of Graphics Interface, 203-210.
The Mechanics of Collaboration: Developing Low Cost Usability Evaluation Methods for Shared Workspaces
Gutwin, C., Greenberg, S. (2000), Proceedings of IEEE Workshop on Enabling Technologies - Infrastructure for Collaborative Enterprises, 116-121.

1999

Domain-Specific Keyphrase Extraction
Frank, E., Paynter, G., Witten, I., Gutwin, C., Nevill-Manning, C. (1999), Proceedings of Sixteenth International Joint Conference on Artificial Intelligence, 668-673.
Effects of Awareness Support on Groupware Usability
Gutwin, C., Greenberg, S. (1999), ACM Transactions on Computer-Human Interaction, vol. 6 no. 2, 243-281.
Improving Browsing in Digital Libraries with Keyphrase Indexes
Gutwin, C., Paynter, G., Witten, I., Nevill-Manning, C., Frank, E. (1999), Journal of Decision Support Systems, vol. 27, 81-104.
KEA: Practical Automatic Keyphrase Extraction
Witten, I., Paynter, G., Frank, E., Gutwin, C., Nevill-Manning, C. (1999), Proceedings of ACM Conference on Digital Libraries, 254-255.
Traces: Visualizations of Interaction
Gutwin, C. (1999), Technical Report HCI-TR-99-01, Department of Computer Science, University of Saskatchewan.

1998

Design for Individuals, Design for Groups: Tradeoffs between power and workspace awareness
Gutwin, C., Greenberg, S. (1998), Proceedings of the ACM Conference on Computer-Supported Cooperative Work, 207-216.
Effects of Awareness Support on Groupware Usability
Gutwin, C., Greenberg, S. (1998), Proceedings of the ACM Conference on Human Factors in Computing Systems, 511-518.
Query Time Prediction in a Digital Library
McNab, R., Wang, Y., Witten, I., Gutwin, C. (1998), Proceedings of ACM Conference on Research and Development in Information Retrieval, 355-356.
The Usability of Transparent Overview Layers
Cox, D., Chugh, J., Gutwin, C., Greenberg, S. (1998), Proceedings of the ACM Conference on Human Factors in Computing Systems, 301-302.

1997

Workspace Awareness in Real-Time Distributed Groupware
Gutwin, C. (1997) Ph.D. Dissertation, Department of Computer Science, University of Calgary.

1996

A Usability Study of Awareness Widgets in a Shared Workspace Groupware System
Gutwin, C., Roseman, M., Greenberg, S. (1996), Proceedings of the ACM Conference on Computer-Supported Cooperative Work, 258-267.
A Usability Study of Workspace Awareness Widgets
Gutwin, C., Roseman, M. (1996), Proceedings of the ACM Conference on Human Factors in Computing Systems, 214-215.
Semantic Telepointers for Groupware
Greenberg, S., Gutwin, C., Roseman, M. (1996), Proceedings of the Australian Conference on Computer-Human Interaction, 54-61.
Sharing Fisheye Views in Relaxed-WYSIWIS Groupware Applications
Greenberg, S., Gutwin, C. (1996), Proceedings of Graphics Interface, 28-38.
Using Distortion-Oriented Displays to Support Workspace Awareness
Greenberg, S., Gutwin, C., Cockburn, A. (1996), In People and Computers XI (Proceedings of HCI'96) A. Sasse, R.J. Cunningham, and R. Winder eds., 299-314.
Workspace Awareness for Groupware
Gutwin, C., Greenberg, S. (1996), Proceedings of the ACM Conference on Human Factors in Computing Systems, 208-209.
Workspace Awareness in Real-Time Distributed Groupware: Framework, Widgets, and Evaluation
Gutwin, C., Greenberg, S., Roseman, M. (1996), In People and Computers XI (Proceedings of HCI'96) A. Sasse, R.J. Cunningham, and R. Winder eds..
Workspace Awareness Support With Radar Views
Gutwin, C., Greenberg, S., Roseman, M. (1996), Proceedings of the ACM Conference on Human Factors in Computing Systems, 210-211.

1995

Bringing ITS to the Marketplace: A Successful Experiment in Minimalist Design
Gutwin, C., Jones, M., Brackett, P., Adolphe, K. (1995), Proceedings of Conference on Educational Multimedia and Hypermedia, 22-31.
Support for Group Awareness in Real-time Desktop Conferences
Gutwin, C., Greenberg, S. (1995), Technical Report 95-549-01, Department of Computer Science, University of Calgary.
Support for Workspace Awareness in Educational Groupware
Gutwin, C., Stark, G., Greenberg, S. (1995), Proceedings of ACM Conference on Computer Supported Collaborative Learning, 147-156.
Workspace Awareness in Real-Time Distributed Groupware
Gutwin, C., Greenberg, S. (1995), Technical Report 95-575-27, Department of Computer Science, University of Calgary.