Publication: Brain, body and bytes: psychophysiological user interaction

The human brain and body are prolific signal generators. Recent technologies and computing techniques allow us to measure, process and interpret these signals. We can now infer such things as cognitive and emotional states to create adaptive interactive systems and to gain an understanding of user experience. This workshop brings together researchers from the formerly separated communities of physiological computing (PC), and brain-computer interfaces (BCI) to discuss psychophysiological computing. We set out to identify key research challenges, potential global synergies, and emerging technological contributions.

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Participants

Audrey Girouard Erin Solovey
Regan Mandryk
University of Saskatchewan
Lennart Nacke
University of Ontario Institute of Technology, University of Saskatchewan
Desney Tan Robert Jacob

Projects

Affective Computing
Evaluation of a user's emotional experience with technology is not well understood, especially when the primary goal of a technology is to entertain (e.g., computer game) or to invoke an emotional experience (e.g., animated film).

Citation

Girouard, A., Solovey, E., Mandryk, R.L., Nacke, L.E., Tan, D., Jacob, R. 2010. Brain, body and bytes: psychophysiological user interaction. In Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems, CHI. Atlanta, GA. 4433-4436. Workshop. DOI=10.1145/1753846.1754167.

BibTeX

@inproceedings {175-PC-BCI-workshop-EA(2),
author= {Audrey Girouard and Erin Solovey and Regan Mandryk and Lennart Nacke and Desney Tan and Robert Jacob},
title= {Brain, body and bytes: psychophysiological user interaction},
booktitle= {Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems},
year= {2010},
series= {CHI},
address= {Atlanta, GA},
pages= {4433-4436},
note= {Workshop}
}