Publication: Creating and Interpreting Abstract Visualizations of Emotion

People use non-verbal cues, such as facial expressions, body language, and tonal variations in speech, to help communicate emotion; however, these cues are not always available in computer-supported environments. Without emotional cues, we can have difficulty communicating and relating to others. In this paper, we develop and evaluate a system for creating abstract visualizations of emotion using arousal and valence. Through two user studies, we show that without prior training, people can naturally understand the represented emotion conveyed by the visualization.

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Participants

Brett Taylor
University of Saskatchewan
Regan Mandryk
University of Saskatchewan

Projects

Affective Computing
Evaluation of a user's emotional experience with technology is not well understood, especially when the primary goal of a technology is to entertain (e.g., computer game) or to invoke an emotional experience (e.g., animated film).

Citation

Taylor, B.A., Mandryk, R.L. 2012. Creating and Interpreting Abstract Visualizations of Emotion. In Graphics Interface 2012, Toronto, ON. 61-68.

BibTeX

@inproceedings {262-EmotiViz-Paper-GI-2012-published,
author= {Brett Taylor and Regan Mandryk},
title= {Creating and Interpreting Abstract Visualizations of Emotion},
booktitle= {Graphics Interface 2012},
year= {2012},
address= {Toronto, ON},
pages= {61-68}
}