Publication: Crossover: Tabletop Reaching Behaviour
Interactive tables are becoming increasingly common, but we still have little knowledge of fundamental group interactions over tables. We ran a paper-based study that demonstrates groups' no-crossing social norm: people consider it impolite to cross over or under another person's physical arm. To better understand differences in physical and digital worlds, we replicated the paper-based study on an interactive table. We found the no-crossing norm exists when using touch pens (with physical arms), but not with arm embodiments controlled by mice. We also found people violate the social norm with a realistic looking arm embodiment (a picture of their actual arm), but that introducing a social or performance cost can induce people to follow the social norm. Consequences for the design of interactive tables are discussed.
Participants
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Andre Doucette ORA |
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Carl Gutwin University of Saskatchewan |
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Regan Mandryk University of Saskatchewan |
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Miguel Nacenta University of St Andrews, University of Saskatchewan, University of Calgary |
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Sunny Sharma |
Citation
Doucette, A., Gutwin, C., Mandryk, R.L., Nacenta, M.A., Sharma, S. 2012. Crossover: Tabletop Reaching Behaviour. In GRAND 2012, Montreal, PQ.
BibTeX
@inproceedings { | ||
author | = | {Andre Doucette and Carl Gutwin and Regan Mandryk and Miguel Nacenta and Sunny Sharma}, |
title | = | {Crossover: Tabletop Reaching Behaviour}, |
booktitle | = | {GRAND 2012}, |
year | = | {2012}, |
address | = | {Montreal, PQ} |
} |