Publication: Involving Users and Experts in Motion-Based Game Design for Older Adults

Motion-based video games have a variety of positive effects on older adults, but their design remains challenging. Traditional game design often turns towards a user-centered design process, and game design experts are readily available. This paper discusses the challenges and opportunities of this approach in motion-based game design for older adults. We identify core challenges and show how users and experts can be involved in the design process to help game developers create safe, accessible and enjoyable motion-based games for older adults.

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Participants

Kathrin Gerling
University of Lincoln
Jan Smeddinck
University of Bremen, University of Saskatchewan

Citation

Gerling, K.M., Smeddinck, J.D. 2013. Involving Users and Experts in Motion-Based Game Design for Older Adults. In CHI Workshop on Game User Research: Practice, Methods, and Applications, Paris, France.

BibTeX

@inproceedings {293-CHI-GUR-2013-Gerling-Smeddinck,
author= {Kathrin Gerling and Jan Smeddinck},
title= {Involving Users and Experts in Motion-Based Game Design for Older Adults},
booktitle= {CHI Workshop on Game User Research: Practice, Methods, and Applications},
year= {2013},
address= {Paris, France}
}