Publication: Is Movement Better? Comparing Sedentary and Motion-Based Game Controls for Older Adults

Providing cognitive and physical stimulation for older adults is critical for their well-being. Video games offer the opportunity of engaging seniors, and research has shown a variety of positive effects of motion-based video games for older adults. However, little is known about the suitability of motion-based game controls for older adults and how their use is affected by age-related changes. In this paper, we present a study evaluating sedentary and motion-based game controls with a focus on differences between younger and older adults. Our results show that older adults can apply motion-based game controls efficiently, and that they enjoy motion-based interaction. We present design implications based on our study, and demonstrate how our findings can be applied both to motion-based game design and to general interaction design for older adults.

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Participants

Kathrin Gerling
University of Lincoln
Kristen Dergousoff
Regan Mandryk
University of Saskatchewan

Citation

Gerling, K.M., Dergousoff, K., Mandryk, R.L. 2013. Is Movement Better? Comparing Sedentary and Motion-Based Game Controls for Older Adults. In Graphics Interface 2013, Regina, SK, Canada. 133-140.

BibTeX

@inproceedings {302-GI13-105-camera-ready-v5,
author= {Kathrin Gerling and Kristen Dergousoff and Regan Mandryk},
title= {Is Movement Better? Comparing Sedentary and Motion-Based Game Controls for Older Adults},
booktitle= {Graphics Interface 2013},
year= {2013},
address= {Regina, SK, Canada},
pages= {133-140}
}