Publication: Racial Diversity in Indie Games: Patterns, Challenges, and Opportunities

Although gamers of color constitute a large part of the digital gaming player base in the US, they are systematically and enormously underrepresented by in-game characters in AAA titles. To extend these findings to indie games, we examine 80 titles and show that the pattern of lack of racial diversity holds. We discuss implications for the industry and players, and present challenges that must be addressed to increase diversity in racial representations of characters in games.

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Participants

Cale Passmore
University of Saskatchewan
Rowan Yates
Max Birk
University of Saskatchewan
Regan Mandryk
University of Saskatchewan

Citation

Passmore, C.J., Yates, R.K., Birk, M., Mandryk, R.L. 2017. Racial Diversity in Indie Games: Patterns, Challenges, and Opportunities. In Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, Amsterdam, Netherlands. 137-151. DOI=10.1145/3130859.3131438.

BibTeX

@inproceedings {516-p137-passmore,
author= {Cale Passmore and Rowan Yates and Max Birk and Regan Mandryk},
title= {Racial Diversity in Indie Games: Patterns, Challenges, and Opportunities},
booktitle= {Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play},
year= {2017},
address= {Amsterdam, Netherlands},
pages= {137-151}
}