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The Human-Computer Interaction Lab is a research facility in the
Department of Computer Science at the University of Saskatchewan. We
carry out research in computer-supported cooperation, next-generation
interfaces, computer games, affective computing, surface computing,
and information visualization.
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Gaming for Fitness
Approximately one in two adults in industrialized countries are physically inactive. This lifestyle contributes to dramatically increasing rates of obesity.
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Affective Computing
Evaluation of a user's emotional experience with technology is not well understood, especially when the primary goal of a technology is to entertain (e.g., computer game) or to invoke an emotional experience (e.g., animated film).
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Granular Synthesis
Summary
Granular synthesis is a library that allows dynamic real time sampling of multiple sound sources within a sound space based on customized input directives.
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Full-Body Motion-Based Game Interaction for Older Adults
Gerling, K., Livingston, I., Nacke, L., Mandryk, R. (2012), CHI '12: Proceedings of the 30th international conference on Human factors in computing systems, Austin, Texas, USA. To appear.
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Verbal Coordination in First Person Shooter Games
Tang, A., Massey, J., Wong, N., Reilly, D., Edwards, K. (2012), The 2012 ACM Conference on Computer Supported Cooperative Work, Seattle, Washington, USA.
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