Roger BlumLaVizKit: A visualization toolkitAccessibility for Individuals with Color Vision DeficiencySPRWeb: Preserving Subjective Responses to Website Colour Schemes through Automatic RecolouringVita AndersoneLéo LanièceJelly Polo: a sports game using small-scale exertionSILVERVIZ: Extending SILVER for coordination in distributed collaborative modelingDavid PinelleCéline FerréEvaluation of Emotional Response to Non-Photorealistic ImagesProcedural Audio Awareness through GTBlackboardMike LippoldBrainHex: Preliminary Results from a Neurobiological Gamer Typology SurveyAbove Water: extending the play space for healthSocial Navigation for Loosely-Coupled Information Seeking in Tightly-Knit Groups using WebWearSWaGUR: Saskatchewan-Waterloo Games User ResearchAnsgar DeppingMatthew MillerMangalagouri (Gouri) MasarakalAn Evaluation of Coordination Techniques for Protecting Objects and Territories in Tabletop GroupwareUsing Artificial Landmarks to Improve Revisitation Performance and Spatial Learning in Linear Control WidgetsStephen DammExertion in the small: improving differentiation and expressiveness in sports games with physical controlsAffective ComputingUseful Junk? The Effects of Visual Embellishment on Comprehension and Memorability of ChartsImproving Expertise-Sensitive Help SystemsRita OrjiCraig YellowleesImproving Early Navigation in Time-Lapse Video with Spread-Frame LoadingChris ChamberlainGame HeuristicsYudi XueAmy KwanParker NeufeldAbove Water: an educational game for anxietyAdrian ReetzYue GaoJason BoweyImproving Assistive Software for Color Vision Deficiency through Multiple Model AggregationRaquel RobinsonKinectArms: a Toolkit for Capturing and Displaying Arm Embodiments in Distributed Tabletop GroupwareThe Effects of Artificial Landmarks on Learning and Performance in Spatial-Memory InterfacesGeneral Compression Techniques for Small, Frequent MessagesInteraction Techniques for Digital TablesChase CrawfordVenkat BandiDiane Watson

The Human-Computer Interaction Lab is a research facility in the Department of Computer Science at the University of Saskatchewan. We carry out research in computer-supported cooperation, next-generation interfaces, computer games, affective computing, surface computing, and information visualization.


Regan Mandryk
University of Saskatchewan
Carl Gutwin
University of Saskatchewan
Ian Stavness
University of Saskatchewan

Current Research

HandMark Menus: Use Hands as Landmarks in Large Touch Screens
HandMark Menus are rapid access techniques specially designed for large multi-touch surfaces. There are two versions of HandMark Menus, and both place commands in spatially stable spaces around and between the fingers of both hands, so with practice, users can learn locations of commands by taking advantage of the proprioceptive knowledge of their own hands and fingers.
SWaGUR: Saskatchewan-Waterloo Games User Research
The Canadian computer game industry is the third largest in the world, behind the USA and Japan. The sector contributes $2.3 billion annually to Canada's GDP, it employs 16,500 people, and the demand for skilled talent in creative and technical roles is increasing: 40% of Canadian game companies expect over 25% growth in the next 2 years.
Jelly Polo: a sports game using small-scale exertion
Sports video games should be inherently competitive, but they fall short in providing true competition for the players.
View All >>

Recent Publications

Effects of Visual Distinctiveness on Learning and Retrieval in Icon Toolbars
Chajadi, F., Uddin, M., Gutwin, C. (2020), Proceedings of the 46th Graphics Interface Conference, GI 2020. Toronto, ON, Canada. 11. To appear.
In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs
Dechant, M., Poeller, S., Johanson, C., Wiley, K., Mandryk, R. (2020), Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. <doi:10.1145/3313831.3376734>
How Points and Theme Affect Performance and Experience in a Gamified Cognitive Task
Wiley, K., Vedress, S., Mandryk, R. (2020), CHI '20. <doi:10.1145/3313831.3376697>
View All >>