Aristides Mairena

Position: Alumni — fmr MSc Student

Ari is a research assistant at the HCI Lab working with Carl Gutwin to develop custom software and visualization tools for the plant phenotyping project at P2IRC and researching how domain experts utilize our tools for analysis and collaboration. Ari moved to Saskatoon to pursue his MSc in Computer Science after completing his B.A. in Information Technology from Mercyhurst University in Pennsylvania. He completed his MSc. in 2019.  

Ari’s other research interests include attention and perception for user interfaces and visualization.

Publications

Aristides Mairena (2020) A Baseline Study of Emphasis Effects in Information Visualization., p. 327-339, doi:10.20380/GI2020.33

Aristides Mairena, Carl Gutwin (2020) PlotWorkspace: An Interactive Visual Analytics Tool for Field Phenotyping Data, Poster Abstracts of IEEE VIS 2020 2020

Aristides Mairena, Martin Dechant, Carl Gutwin, Andy Cockburn (2020) A baseline study of emphasis effects in information visualization, Proceedings - Graphics Interface 2020-May

Aristides Mairena, Carl Gutwin, Andy Cockburn (2019) Peripheral notifications in large displays: Effects of feature combination and task interference, Conference on Human Factors in Computing Systems - Proceedings, p. 640, Association for Computing Machinery, doi:10.1145/3290605.3300870

Aristides Mairena, Carl Gutwin, Andy Cockburn (2019) Peripheral notifications in large displays: Effects of feature combination and task interference, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/3290605.3300870

Martin Dechant, Ian Stavness, Aristides Mairena, Regan L Mandryk (2018) Empirical evaluation of hybrid gaze-controller selection techniques in a gaming context, Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, p. 73-85

Martin Dechant, Ian Stavness, Aristides Mairena, Regan L. Mandryk (2018) Empirical evaluation of hybrid gaze-controller selection techniques in a gaming context, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3242671.3242699