Cody Phillips

Position: Special Lecturer

Dr. Cody Phillips is a Special Lecturer at the University of Saskatchewan, Canada. Since arriving at the University of Saskatchewan in 2019, Cody has been building a program of research exploring the benefits of commercial video games. In particular, Cody is interested in exploring the second-order effects of video game induced self-efficacy.

Cody earned his PhD at the Queensland University of Technology, Australia. His dissertation focused on understanding the influence of rewards and trait reward responsiveness on player motivation. His research findings challenge conventional wisdom regarding the implementation of reward systems, and the effects of rewards on human motivation.

Contact

Cody Phillips, Special Lecturer
Department of Computer Science
University of Saskatchewan
110 Science Place, Saskatoon, SK, S7N 5C9
Tel: +1 306 966 8940
Email: cody.phillips@usask.ca

Publications

Julian Frommel, Cody Phillips, Regan L Mandryk (2021) Gathering Self-Report Data in Games through NPC Dialogues: Effects on Data Quality, Data Quantity, Player Experience, and Information Intimacy, Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Virtual: ACM

Natanael Bandeira Romão Tomé, Madison Klarkowski, Carl Gutwin, Cody Phillips, Regan L. Mandryk, Andy Cockburn (2020) Risking Treasure: Testing Loss Aversion in an Adventure Game, CHI PLAY 2020 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play, p. 306-320, Association for Computing Machinery, Inc, doi:10.1145/3410404.3414250

Brandon Piller, Colby Johanson, Cody Phillips, Carl Gutwin, Regan L. Mandryk (2020) Is a Change as Good as a Rest? Comparing BreakTypes for Spaced Practice in a Platformer Game, CHI PLAY 2020 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play, p. 294-305, Association for Computing Machinery, Inc, doi:10.1145/3410404.3414225

Natanael Bandeira Romão Tomé, Madison Klarkowski, Carl Gutwin, Cody Phillips, Regan L. Mandryk, Andy Cockburn (2020) Risking Treasure: Testing Loss Aversion in an Adventure Game(November), p. 306-320, doi:10.1145/3410404.3414250 pdf

Carl Gutwin, Michael Van Der Kamp, Jeremy Storring, Andy Cockburn, Cody Phillips (2020) Testing the limits of the spatial approach: Comparing retrieval and revisitation performance of spatial and paged data organizations for large item sets, Proceedings - Graphics Interface 2020-May

Mitchell McEwan, Cody Phillips, Peta Wyeth, Daniel Johnson (2020) Puppy island: Theory-driven design of a serious game for young children with cystic fibrosis, Proceedings of the Interaction Design and Children Conference, IDC 2020, doi:10.1145/3392063.3394435

Kellie Vella, Daniel Johnson, Vanessa Wan Sze Cheng, Tracey Davenport, Jo Mitchell, Madison Klarkowski, Cody Phillips (2019) A Sense of Belonging: Pokémon GO and Social Connectedness, Games and Culture 14(6), doi:10.1177/1555412017719973

Kellie Vella, Daniel Johnson, Vanessa Wan Sze Cheng, Tracey Davenport, Jo Mitchell, Madison Klarkowski, Cody Phillips (2019) A Sense of Belonging: Pokémon GO and Social Connectedness, Games and Culture, doi:10.1177/1555412017719973

Kellie Vella, Daniel Johnson, Vanessa Wan Sze Cheng, Tracey Davenport, Jo Mitchell, Madison Klarkowski, Cody Phillips (2019) A Sense of Belonging: Pokémon GO and Social Connectedness, Games and Culture, doi:10.1177/1555412017719973

Daniel Johnson, Madison Klarkowski, Kellie Vella, Cody Phillips, Mitchell McEwan, Christopher N. Watling (2018) Greater rewards in videogames lead to more presence, enjoyment and effort, Computers in Human Behavior 87, doi:10.1016/j.chb.2018.05.025

Cody Phillips, Daniel Johnson, Madison Klarkowski, Melanie White, Leanne Hides (2018) The impact of rewards and trait reward responsiveness on player motivation, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3242671.3242713

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith (2018) Don’t sweat the small stuff: The effect of challenge-skill manipulation on electrodermal activity, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3242671.3242714

Cody Phillips, Daniel Johnson, Madison Klarkowski, Melanie White, Leanne Hides (2018) The impact of rewards and trait reward responsiveness on player motivation, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3242671.3242713

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith (2018) Don’t sweat the small stuff: The effect of challenge-skill manipulation on electrodermal activity, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3242671.3242714

Daniel Johnson, Madison Klarkowski, Kellie Vella, Cody Phillips, Mitchell McEwan, Christopher N. Watling (2018) Greater rewards in videogames lead to more presence, enjoyment and effort, Computers in Human Behavior, doi:10.1016/j.chb.2018.05.025

Daniel Johnson, Madison Klarkowski, Kellie Vella, Cody Phillips, Mitchell McEwan, Christopher N. Watling (2018) Greater rewards in videogames lead to more presence, enjoyment and effort, Computers in Human Behavior, doi:10.1016/j.chb.2018.05.025

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith (2018) Don’t sweat the small stuff: The effect of challenge-skill manipulation on electrodermal activity, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3242671.3242714

Cody Phillips, Daniel Johnson, Madison Klarkowski, Melanie White, Leanne Hides (2018) The impact of rewards and trait reward responsiveness on player motivation, CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3242671.3242713

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Mitchell McEwan, Cody Phillips, Simon Smith (2016) Operationalising and evaluating sub-optimal and optimal play experiences through challenge-skill manipulation, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/2858036.2858563

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith (2016) Psychophysiology of challenge in play: EDA and self-reported arousal, Conference on Human Factors in Computing Systems - Proceedings 07-12-May-2016, doi:10.1145/2851581.2892485

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith (2016) Psychophysiology of Challenge in Play, doi:10.1145/2851581.2892485

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Mitchell McEwan, Cody Phillips, Simon Smith (2016) Operationalising and evaluating sub-optimal and optimal play experiences through challenge-skill manipulation, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/2858036.2858563

Zachary Fitz-Walter, Cody Phillips, Marigo Raftopoulos, Sarah Kristin Thiel (2016) Designing gameful and ethical experiences, DIS 2016 Companion - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse, doi:10.1145/2908805.2913023

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith (2016) Psychophysiology of Challenge in Play, doi:10.1145/2851581.2892485

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith (2016) Psychophysiology of challenge in play: EDA and self-reported arousal, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/2851581.2892485

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith (2016) Psychophysiology of challenge in play: EDA and self-reported arousal, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/2851581.2892485

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Mitchell McEwan, Cody Phillips, Simon Smith (2016) Operationalising and evaluating sub-optimal and optimal play experiences through challenge-skill manipulation, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/2858036.2858563

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith (2016) Psychophysiology of Challenge in Play, doi:10.1145/2851581.2892485

Zachary Fitz-Walter, Cody Phillips, Marigo Raftopoulos, Sarah Kristin Thiel (2016) Designing gameful and ethical experiences, DIS 2016 Companion - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse, doi:10.1145/2908805.2913023

Cody Phillips, Daniel Johnson, Peta Wyeth, Leanne Hides, Madison Klarkowski (2015) Redefining videogame reward types, OzCHI 2015: Being Human - Conference Proceedings, doi:10.1145/2838739.2838782

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Simon Smith, Cody Phillips (2015) Operationalising and measuring flow in video games, OzCHI 2015: Being Human - Conference Proceedings, doi:10.1145/2838739.2838826

Cody Phillips, Daniel Johnson, Peta Wyeth, Leanne Hides, Madison Klarkowski (2015) Redefining videogame reward types, OzCHI 2015: Being Human - Conference Proceedings, doi:10.1145/2838739.2838782

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Simon Smith, Cody Phillips (2015) Operationalising and measuring flow in video games, OzCHI 2015: Being Human - Conference Proceedings, doi:10.1145/2838739.2838826

Madison Klarkowski, Daniel Johnson, Peta Wyeth, Simon Smith, Cody Phillips (2015) Operationalising and measuring flow in video games, OzCHI 2015: Being Human - Conference Proceedings, doi:10.1145/2838739.2838826

Cody Phillips, Daniel Johnson, Peta Wyeth, Leanne Hides, Madison Klarkowski (2015) Redefining videogame reward types, OzCHI 2015: Being Human - Conference Proceedings, doi:10.1145/2838739.2838782

Cody Phillips, Daniel Johnson, Peta Wyeth (2013) Videogame reward types, ACM International Conference Proceeding Series, doi:10.1145/2583008.2583025

Cody Phillips, Daniel Johnson, Peta Wyeth (2013) Videogame reward types, ACM International Conference Proceeding Series, doi:10.1145/2583008.2583025