Colby Johanson

Position: Postdoctoral Researcher @ University of Victoria

Colby’s research goal is to help you be a better gamer. That is, he explores how psychomotor skills develop within games. He also developed and maintains the “Bride of Frankensystem” framework that many members of the lab use to run their experiments online. He is working on completing his Ph.D. and is co-supervised by Carl Gutwin and Regan Mandryk.

 

Colby joined the interaction lab in 2014 as a M.Sc. student under the supervision of Regan Mandryk, and completed his degree in 2016. His thesis was titled “ Scaffolding Novices to Leverage Auditory Awareness Cues in First-Person Shooters”. Before joining the lab, he completed a B.Sc. at the University of the Fraser Valley.

You can learn more about Colby’s past work at his portfolio.

Publications

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