Jason Bowey

Position: Alumni — fmr PhD Student

Jason’s main research area focuses on the relationship between Player and Protagonist in games. He has studied a wide range of topics including using games to manipulate experience, narrative prototyping, understanding how sexist content effects player experience, and understanding the mechanisms of dialogue choices in games.

 

Jason is currently an instructor at the Recording Arts Institute of Saskatoon, teaching a Game Art and Design program.

Publications

Max V. Birk, Regan L. Mandryk, Jason Bowey, Benjamin Buttlar (2015) The Effects of Adding Premise and Backstory to Psychological Tasks, Conference on Human Factors in Computing Systems - Proceedings

Colby Johanson, Carl Gutwin, Jason T. Bowey, Regan L. Mandryk (2019) Press pause when you play: Comparing spaced practice intervals for skill development in games, CHI PLAY 2019 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play, p. 169-184, Association for Computing Machinery, Inc, doi:10.1145/3311350.3347195

Colby Johanson, Carl Gutwin, Jason T. Bowey, Regan L. Mandryk (2019) Press Pause when you Play, doi:10.1145/3311350.3347195

Colby Johanson, Carl Gutwin, Jason T. Bowey, Regan L. Mandryk (2019) Press pause when you play: Comparing spaced practice intervals for skill development in games, CHI PLAY 2019 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3311350.3347195

Jason T. Bowey, Maximilian A. Friehs, Regan L. Mandryk (2019) Red or blue pill: Fostering identification and transportation through dialogue choices in RPGs, ACM International Conference Proceeding Series, doi:10.1145/3337722.3337734

Jason T. Bowey, Ansgar E. Depping, Regan L. Mandryk (2017) Don't Talk Dirty to Me, doi:10.1145/3025453.3025563

Jason T. Bowey, Regan L. Mandryk (2017) Those are not the Stories you are Looking For, doi:10.1145/3116595.3116636

Jason T. Bowey, Ansgar E. Depping, Regan L. Mandryk (2017) Don't talk dirty to me: How sexist beliefs affect experience in sexist games, Conference on Human Factors in Computing Systems - Proceedings 2017-May, doi:10.1145/3025453.3025563

Jason T. Bowey, Regan L. Mandryk (2017) Those are not the stories you are looking for: Using text prototypes to evaluate game narratives early, CHI PLAY 2017 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3116595.3116636

Jason T. Bowey, Ansgar E. Depping, Regan L. Mandryk (2017) Don't talk dirty to me: How sexist beliefs affect experience in sexist games, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/3025453.3025563

Jason T. Bowey, Regan L. Mandryk (2017) Those are not the stories you are looking for: Using text prototypes to evaluate game narratives early, CHI PLAY 2017 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/3116595.3116636

Max V. Birk, Cheralyn Atkins, Jason T. Bowey, Regan L. Mandryk (2016) Fostering intrinsic motivation through avatar identification in digital games, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/2858036.2858062

Max V. Birk, Benjamin Buttlar, Jason T. Bowey, Susanne Poeller, Shelby C. Thomson, Nicola Baumann, Regan L. Mandryk (2016) The effects of social exclusion on play experience and hostile cognitions in digital games, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/2858036.2858061

Ansgar E. Depping, Regan L. Mandryk, Colby Johanson, Jason T. Bowey, Shelby C. Thomson (2016) Trust me: Social games are better than social icebreakers at building trust, CHI PLAY 2016 - Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/2967934.2968097

Max V. Birk, Cheralyn Atkins, Jason T. Bowey, Regan L. Mandryk (2016) Fostering intrinsic motivation through avatar identification in digital games, Conference on Human Factors in Computing Systems - Proceedings, doi:10.1145/2858036.2858062

Jason T. Bowey, Max V. Birk, Regan L. Mandryk (2015) Manipulating leaderboards to induce player experience, CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/2793107.2793138

Jason T. Bowey, Max V. Birk, Regan L. Mandryk (2015) Manipulating leaderboards to induce player experience, CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, doi:10.1145/2793107.2793138